The Fantastica class is focused on altering the way friend and enemy units act. This includes slowing down the enemy, reducing the enemy's MP, enhancing an ally's accuracy, hit rate, and chance of random skills activating. Their signature technique, however, is unique. The "Rush" command allows a character to use Original Commands after moving that they usually are unable to use after movement. This benefits slow moving units such as Elementalists who cannot move and use magical attacks in general circumstances. As this unit focuses on altering parameters it only has modest attack and defensive capabilities.
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| - The Fantastica class is focused on altering the way friend and enemy units act. This includes slowing down the enemy, reducing the enemy's MP, enhancing an ally's accuracy, hit rate, and chance of random skills activating. Their signature technique, however, is unique. The "Rush" command allows a character to use Original Commands after moving that they usually are unable to use after movement. This benefits slow moving units such as Elementalists who cannot move and use magical attacks in general circumstances. As this unit focuses on altering parameters it only has modest attack and defensive capabilities.
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| - The Fantastica class is focused on altering the way friend and enemy units act. This includes slowing down the enemy, reducing the enemy's MP, enhancing an ally's accuracy, hit rate, and chance of random skills activating. Their signature technique, however, is unique. The "Rush" command allows a character to use Original Commands after moving that they usually are unable to use after movement. This benefits slow moving units such as Elementalists who cannot move and use magical attacks in general circumstances. As this unit focuses on altering parameters it only has modest attack and defensive capabilities. Fantasticas can equip bells as weapons and badges as armor. They are the only class in the game that can wear the iconic Sheriff Star badge.
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