Suikoden II is a role-playing game and the second installment of the Suikoden franchise's main series. Although stylistically similar to the first Suikoden, the sequel improved dramatically upon virtually every facet of the original. The sprite-based graphics were enhanced to take advantage of the PlayStation's broader color palette as well as to demonstrate greater emotion and fluidity in character animations. The plot and setting were more fully and realistically developed in tandem with the game's pacing. Animated CGI cutscenes were added to specific, major story points. Numerous mini-games and time-specific sidequests were included and some control was given to the player over which characters could be recruited to fill the roster of the 108 Stars of Destiny.
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| - Suikoden II is a role-playing game and the second installment of the Suikoden franchise's main series. Although stylistically similar to the first Suikoden, the sequel improved dramatically upon virtually every facet of the original. The sprite-based graphics were enhanced to take advantage of the PlayStation's broader color palette as well as to demonstrate greater emotion and fluidity in character animations. The plot and setting were more fully and realistically developed in tandem with the game's pacing. Animated CGI cutscenes were added to specific, major story points. Numerous mini-games and time-specific sidequests were included and some control was given to the player over which characters could be recruited to fill the roster of the 108 Stars of Destiny.
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| - ESRB: Image:Esrb T.gif Teen
- ELSPA: 11+
- USK: 6+
- OFLC: 15px G8+
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| - --02-02
- --09-29
- --12-17
- --07-28
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| - Suikoden II is a role-playing game and the second installment of the Suikoden franchise's main series. Although stylistically similar to the first Suikoden, the sequel improved dramatically upon virtually every facet of the original. The sprite-based graphics were enhanced to take advantage of the PlayStation's broader color palette as well as to demonstrate greater emotion and fluidity in character animations. The plot and setting were more fully and realistically developed in tandem with the game's pacing. Animated CGI cutscenes were added to specific, major story points. Numerous mini-games and time-specific sidequests were included and some control was given to the player over which characters could be recruited to fill the roster of the 108 Stars of Destiny. In a tradition that would continue with most future installments, Suikoden II allowed memory card data from a Suikoden save file to be loaded at the beginning of a new game. This allowed a player to not only import improved statistics, levels and equipment on recurring characters, but unlocked additional plot points and allowed for the recruitment of Suikoden's hero in Suikoden II.
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