About: Lucky Ring   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Description: Type: Accessory/Ring Class: Materials: Equip: Finger Effect: Increases luck, Defense +3, Luck +15 Gain in: Create by . Price: 20,000 potch

AttributesValues
rdf:type
rdfs:label
  • Lucky Ring
  • Lucky ring
rdfs:comment
  • Description: Type: Accessory/Ring Class: Materials: Equip: Finger Effect: Increases luck, Defense +3, Luck +15 Gain in: Create by . Price: 20,000 potch
  • The Lucky ring is a rare reward from level 4 Treasure Trails. When worn it reduces the player's weight by 5 kg and it makes the player more lucky. This is shown by making the player more likely to hit their max in combat, make items faster, more success in thieving and less likely to be hit in combat. The ring gives no stat bonuses.
Strength
  • 0(xsd:integer)
dcterms:subject
store
  • No
low
  • No
Examine
  • A lucky ring.
Tradeable
  • No
Equip
  • Finger
mainDamage
  • 0(xsd:integer)
gainin
  • Create by Mermaids.
Equipable
  • Yes
degrades
  • No
destroy
  • Drop
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
dbkwik:runescapefa...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Defence
  • 0(xsd:integer)
Slot
  • Ring
Magic
  • 0(xsd:integer)
Name
  • Lucky ring
Type
  • Accessory/Ring
offType
  • N/A
dbkwik:suikoden/pr...iPageUsesTemplate
Members
  • Yes
Weight
  • -5(xsd:integer)
Price
  • 20000(xsd:integer)
Class
  • None
Life
  • 0(xsd:integer)
high
  • No
Ranged
  • 0(xsd:integer)
Effect
  • Increases luck, Defense +3, Luck +15
Requirements
  • None
mainType
  • N/A
abstract
  • Description: Type: Accessory/Ring Class: Materials: Equip: Finger Effect: Increases luck, Defense +3, Luck +15 Gain in: Create by . Price: 20,000 potch
  • The Lucky ring is a rare reward from level 4 Treasure Trails. When worn it reduces the player's weight by 5 kg and it makes the player more lucky. This is shown by making the player more likely to hit their max in combat, make items faster, more success in thieving and less likely to be hit in combat. The ring gives no stat bonuses.
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