About: Prison Cage   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Prison Cage will use its Absorb ability to drain HP from whichever character it has imprisoned, both curing itself and hurting its prisoner. The player must keep the imprisoned character alive. During the second battle, Vivi will use Fire on Prison Cage at regular intervals. During the first fight, both Zidane and Steiner will be in the party, giving the player the first opportunity to use Steiner's Sword Arts ability. Zidane will begin the first fight entering Trance.

AttributesValues
rdfs:label
  • Prison Cage
rdfs:comment
  • The Prison Cage will use its Absorb ability to drain HP from whichever character it has imprisoned, both curing itself and hurting its prisoner. The player must keep the imprisoned character alive. During the second battle, Vivi will use Fire on Prison Cage at regular intervals. During the first fight, both Zidane and Steiner will be in the party, giving the player the first opportunity to use Steiner's Sword Arts ability. Zidane will begin the first fight entering Trance.
dcterms:subject
2 exp
  • 0(xsd:integer)
2 zombie
  • Immune
2 defense
  • 10(xsd:integer)
1 zombie
  • Immune
1 magic defense
  • 10(xsd:integer)
2 sleep
  • Immune
2 mini
  • Immune
1 exp
  • 0(xsd:integer)
2 fire
  • Weak
2 magic defense
  • 8(xsd:integer)
2 hp
  • 513(xsd:integer)
2 mp
  • 1186(xsd:integer)
2 heavy
  • true
2 magic
  • 8(xsd:integer)
1 MP
  • 1083(xsd:integer)
1 Defense
  • 10(xsd:integer)
1 strength
  • 9(xsd:integer)
2 petrify
  • Immune
1 Gil
  • 0(xsd:integer)
1 sleep
  • Immune
1 mini
  • Immune
1 HP
  • 513(xsd:integer)
1 prev
  • Fang
2 poison
  • Immune
1 confuse
  • Immune
1 bestiary
  • 12(xsd:integer)
2 gil
  • 436(xsd:integer)
1 magic
  • 8(xsd:integer)
1 next
  • Garnet
1 Fire
  • Weak
2 strength
  • 8(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Name
  • Prison Cage
Type
  • Boss
Romaji
  • Purizonkēji
2 evade
  • 2(xsd:integer)
1 Evade
  • 2(xsd:integer)
2 attack power
  • 9(xsd:integer)
1 attack power
  • 9(xsd:integer)
1 level
  • 2(xsd:integer)
2 confuse
  • Immune
1 doom
  • Immune
2 silence
  • Immune
2 doom
  • Immune
1 silence
  • Immune
2 level
  • 2(xsd:integer)
2 speed
  • 29(xsd:integer)
2 stop
  • Immune
1 petrify
  • Immune
2 berserk
  • Immune
1 berserk
  • Immune
1 Speed
  • 49(xsd:integer)
1 stop
  • Immune
2 freeze
  • Immune
2 card
  • Goblin
Formations
  • true
Japanese
  • プリゾンケージ
1 auto-life
  • Immune
1 virus
  • Immune
2 magic evade
  • 3(xsd:integer)
1 spirit
  • 10(xsd:integer)
1 freeze
  • Immune
2 defend
  • Immune
2 vanish
  • Immune
1 regen
  • Immune
1 vanish
  • Immune
1 Reflect
  • Immune
1 defend
  • Immune
1 trance
  • Immune
1 magic evade
  • 3(xsd:integer)
1 trouble
  • Immune
1 venom
  • Immune
1 heat
  • Immune
2 trance
  • Immune
2 virus
  • Immune
2 spirit
  • 10(xsd:integer)
2 auto-life
  • Immune
Release
  • FFIX
Location
  • Evil Forest - Trail
1 poison
  • Immune
1 info
  • Can't escape. Characters do not pose on victory.
2 bestiary
  • 14(xsd:integer)
2 next
  • Vivi
2 slow
  • Immune
2 float
  • Immune
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