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An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

TBA

AttributesValues
rdf:type
rdfs:label
  • Zero Tolerance
  • Zero tolerance
rdfs:comment
  • TBA
  • Zero Tolerance is the 23rd episode of Season 1 on CW teen soap 90210.
  • Zero Tolerance is an exceptional law that sets a bar for all Americans to try to achieve. The phrase consists of two words: 1. * zero, which describes the amount of leeway given to criminals who break the rule, guideline or law 2. * tolerance, the thing that there is nothing of--meaning--that authorities will tolerate nothing (zero)
  • Zero Tolerance is an annual Pay Per View event held by TWOStars.
  • Under the guise of protecting and controlling young people, school officials have adopted draconian zero tolerance policies, which punish all offenses severely, no matter how minor. In fact, under the present system of mandatory punishment, an elementary school student is punished in the same way that an adult high school senior is punished. And a student who actually intends to harm others is treated the same as one who breaks the rules accidentally. Students are labeled as "drug dealers" and "weapon wielders" due to purely accidental circumstances and are punished for actions that hardly qualify as transgressions of the rules, let alone dangerous crimes. [2]
  • Zero Tolerance was a science fiction-themed game and was one of the very few First Person Shooters made for the Sega Genesis. The player, after choosing one of five Marine team members (each having their own set of attributes) to start their mission with, must make their way through several dozen levels, wiping out alien and human killers that have infiltrated several areas of the Planet Defense Corps' operations.
  • Zero Tolerance was one of the very few First Person Shooters made for the Genesis. The player, after choosing one of five Marine team members (each having their own set of attributes) to start their mission with, must make their way through several dozen levels, wiping out alien and human killers that have infiltrated several areas of the Planet Defense Corp's operations. As the player gets attacked and starts taking damage, once their health reaches zero, that team member becomes deceased and the player must pick another team member. If all five members die the game is over.
  • Zero Tolerance was one of the very few First Person Shooters made for the Sega Genesis. The player, after choosing one of five Marine team members (each having their own set of attributes) to start their mission with, must make their way through several dozen levels, wiping out alien and human killers that have infiltrated several areas of the Planet Defense Corp's operations. As the player gets attacked and starts taking damage, once their health reaches zero, that team member becomes deceased and the player must pick another team member. If all five members die the game is over.
sameAs
Season
  • 1(xsd:integer)
dcterms:subject
dbkwik:sega/proper...iPageUsesTemplate
dbkwik:90210/prope...iPageUsesTemplate
dbkwik:wikiality/p...iPageUsesTemplate
Number
  • 23(xsd:integer)
Previous
Name
  • Zero Tolerance
Genre
Airdate
  • 2009-05-12(xsd:date)
Caption
  • Zero Tolerance box cover
dbkwik:retrogames/...iPageUsesTemplate
Title
  • Zero Tolerance
Media
  • Cartridge
System
Input
  • Sega Genesis controller
Released
  • 1994(xsd:integer)
Developer
NEXT
Publisher
Writer
  • Gayle Abrams & Jennie Snyder
Director
  • Nick Marck
Players
  • 1(xsd:integer)
abstract
  • TBA
  • Zero Tolerance was one of the very few First Person Shooters made for the Sega Genesis. The player, after choosing one of five Marine team members (each having their own set of attributes) to start their mission with, must make their way through several dozen levels, wiping out alien and human killers that have infiltrated several areas of the Planet Defense Corp's operations. There are three main areas of the game, each having several levels. Living up to its name of "zero tolerance", it is in the player's best interest to track down and destroy each and every enemy in a level; if the player does not destroy all enemies in a level, the onscreen enemy count will not go down on the following level and the player will not receive a password to come back to that area of the game later. Even though it can be tedious to find every enemy possible, each main area takes several hours to complete, so it is in the player's best interest to find and destroy every single enemy entity. The player can accumulate and utilize up to five different weapons and items at once, which are displayed at the top of the screen. The middle item or weapon is the item that is currently in use, as the player can cycle through their inventory. The player's health, i. d., a portion of the map, and the viewing area from the player's visor can be seen all at once on the main screen, along with an entire map of the current level is also shown whenever the game is paused. As the player gets attacked and starts taking damage, once their health reaches zero, that team member becomes deceased and the player must pick another team member. If all five members die the game is over. A link cable was also available through Accolade for two players to play simultaneously, although it would take two Sega Genesis', two television sets, and two copies of the cartridge in order to be able to play in this way.
  • Zero Tolerance is the 23rd episode of Season 1 on CW teen soap 90210.
  • Zero Tolerance was one of the very few First Person Shooters made for the Genesis. The player, after choosing one of five Marine team members (each having their own set of attributes) to start their mission with, must make their way through several dozen levels, wiping out alien and human killers that have infiltrated several areas of the Planet Defense Corp's operations. There are three main areas of the game, each having several levels. Living up to its name of "zero tolerance", it is in the player's best interest to track down and destroy each and every enemy in a level; if the player does not destroy all enemies in a level, the onscreen enemy count will not go down on the following level and the player will not receive a password to come back to that area of the game later. Even though it can be tedious to find every enemy possible, each main area takes several hours to complete, so it is in the player's best interest to find and destroy every single enemy entity. The player can accumulate and utilize up to five different weapons and items at once, which are displayed at the top of the screen. The middle item or weapon is the item that is currently in use, as the player can cycle through their inventory. The player's health, i. d., a portion of the map, and the viewing area from the player's visor can be seen all at once on the main screen, along with an entire map of the current level is also shown whenever the game is paused. As the player gets attacked and starts taking damage, once their health reaches zero, that team member becomes deceased and the player must pick another team member. If all five members die the game is over. A link cable was also available through Accolade for two players to play simultaneously, although it would take two Sega Genesis', two television sets, and two copies of the cartridge in order to be able to play in this way.
  • Zero Tolerance is an exceptional law that sets a bar for all Americans to try to achieve. The phrase consists of two words: 1. * zero, which describes the amount of leeway given to criminals who break the rule, guideline or law 2. * tolerance, the thing that there is nothing of--meaning--that authorities will tolerate nothing (zero)
  • Zero Tolerance was a science fiction-themed game and was one of the very few First Person Shooters made for the Sega Genesis. The player, after choosing one of five Marine team members (each having their own set of attributes) to start their mission with, must make their way through several dozen levels, wiping out alien and human killers that have infiltrated several areas of the Planet Defense Corps' operations. There are three main areas of the game, each having several levels. Living up to its name of "zero tolerance", it is in the player's best interest to track down and destroy each and every enemy in a level; if the player does not destroy all enemies in a level, the onscreen enemy count will not go down on the following level and the player will not receive a password to come back to that area of the game later. Even though it can be tedious to find every enemy possible, each main area takes several hours to complete, so it is in the player's best interest to find and destroy every single enemy entity. The player can accumulate and utilize up to five different weapons and items at once, which are displayed at the top of the screen. The middle item or weapon is the item that is currently in use, as the player can cycle through their inventory. The player's health, i. d., a portion of the map, and the viewing area from the player's visor can be seen all at once on the main screen, along with an entire map of the current level is also shown whenever the game is paused. As the player gets attacked and starts taking damage, once their health reaches zero, that team member becomes deceased and the player must pick another team member to use to continue the game. If all five members die the game is over. A link cable was also available through Accolade for two players to play simultaneously, although it would take two Sega Genesis', two television sets, and two copies of the cartridge in order to be able to play in this way.
  • Zero Tolerance is an annual Pay Per View event held by TWOStars.
  • Under the guise of protecting and controlling young people, school officials have adopted draconian zero tolerance policies, which punish all offenses severely, no matter how minor. In fact, under the present system of mandatory punishment, an elementary school student is punished in the same way that an adult high school senior is punished. And a student who actually intends to harm others is treated the same as one who breaks the rules accidentally. Students are labeled as "drug dealers" and "weapon wielders" due to purely accidental circumstances and are punished for actions that hardly qualify as transgressions of the rules, let alone dangerous crimes. [2]
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