These machine guns deal high amount of damage at long ranges. They have a tight spread, with damage increasing with range. The gun has a damage ramp up with range and is weaker at shorter ranges. They have the second largest clip in the game following with short range MGs with the guns having 120 and 130 rounds respectively. They are characterized by their deep, thunderous firing sounds with very distinct shots. This type of Machine gun used to be very popular earlier in BFH's life, and used to have the largest clip size in the game.
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - These machine guns deal high amount of damage at long ranges. They have a tight spread, with damage increasing with range. The gun has a damage ramp up with range and is weaker at shorter ranges. They have the second largest clip in the game following with short range MGs with the guns having 120 and 130 rounds respectively. They are characterized by their deep, thunderous firing sounds with very distinct shots. This type of Machine gun used to be very popular earlier in BFH's life, and used to have the largest clip size in the game.
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blackid
| - 3047(xsd:integer)
- 3049(xsd:integer)
- 3058(xsd:integer)
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dcterms:subject
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FireMode
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Reload
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Range
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Faction
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Velocity
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Speed
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Series
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Counterpart
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Name
| - Bernie's Bone Chewer
- Bernie's Dapper Bone Chewer
- Bernie's Super Bone Chewer
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Type
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DESC
| - This weapon is superior in close range but is weak in mid and long range combat.
- Has higher chance to deal critical hits than the original Bernie's Bone Chewer!
- Same as the original Bone Chewer with a fresh new look!
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Render
| - Super_Machine_Gun.png
- Dapper_Machine_Gun.png
- Royal_Machine_Gun.png
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crit chance
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blackprice
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dbkwik:battlefield...iPageUsesTemplate
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dbkwik:battlefield...iPageUsesTemplate
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Reach
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Price
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Class
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Ammo
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RPM
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ID
| - 3046(xsd:integer)
- 3161(xsd:integer)
- 3177(xsd:integer)
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long min
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crit damage
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deviation
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init min
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mid min
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long max
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init max
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range long
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range mid
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mid max
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timetolive
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abstract
| - These machine guns deal high amount of damage at long ranges. They have a tight spread, with damage increasing with range. The gun has a damage ramp up with range and is weaker at shorter ranges. They have the second largest clip in the game following with short range MGs with the guns having 120 and 130 rounds respectively. They are characterized by their deep, thunderous firing sounds with very distinct shots. This type of Machine gun used to be very popular earlier in BFH's life, and used to have the largest clip size in the game. It can be used to pick off retreating enemies after a close-quarters assault. However, it still has its uses in close combat: Due to the slow-firing nature of these MGs, it can be easier to make every hit count. Together with Leg-it, you can kite enemies that have to hit more bullets than you, or also gain some distance to increase your damage. Note, that this gun is most useful in mid-range and that long-range sniping Commandos are still a threat to you as a Gunner.
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is Counterpart
of | |
is name roy
of | |