About: DMAS01: Basin   Sponge Permalink

An Entity of Type : dbkwik:resource/x4kwgOj_NWszbzpshrvhAg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif DMAS01: Basin Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map [Source] Basin or Basin DM is the first level of DEATHMATCH Maps. This level is considered by Jim Lowell to be his first serious attempt to make a level in THRED. This level mainly consists of a single room with multiple levels, the bottom being submerged in a pool of Water. A .3DT version of this map is included with THRED as an example file.

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  • DMAS01: Basin
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  • File:Quake1.gif <default>DMAS01: Basin</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map [Source] Basin or Basin DM is the first level of DEATHMATCH Maps. This level is considered by Jim Lowell to be his first serious attempt to make a level in THRED. This level mainly consists of a single room with multiple levels, the bottom being submerged in a pool of Water. A .3DT version of this map is included with THRED as an example file.
level editor
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previous map
next map
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Game
level theme
Episode
Soundtrack
Designer
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  • File:Quake1.gif <default>DMAS01: Basin</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map [Source] Basin or Basin DM is the first level of DEATHMATCH Maps. This level is considered by Jim Lowell to be his first serious attempt to make a level in THRED. This level mainly consists of a single room with multiple levels, the bottom being submerged in a pool of Water. A .3DT version of this map is included with THRED as an example file. This level has a , a Teleporter, which can be easily accessed by hopping over a small barrier. An incomplete version was released by Jim Lowell with the Teleporter texture not existing, the one included with Aftershock for Quake is his final release. However, the level incorrectly links to ASDM02 instead of DMAS02.
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