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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif Abstractions Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] In Deathmatch, it is intended for 13 players or less. There are no differences between the Single Player and Deathmatch versions of this map.

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  • Abstractions
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  • File:Quake1.gif <default>Abstractions</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] In Deathmatch, it is intended for 13 players or less. There are no differences between the Single Player and Deathmatch versions of this map.
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  • File:Quake1.gif <default>Abstractions</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Abstractions is a Single Player and Multiplayer level in Dark Hour. It is the sixth level of a "campaign" created by a chain of levels being linked together. If considered to be a campaign, this level brings back the Shambler. This is a very large level with every conceivable peril. Lava, Elevators, Teleporters, and Water Elevators; the player must watch their step here if they are to survive. This level is lacking a soundtrack. In Deathmatch, it is intended for 13 players or less. There are no differences between the Single Player and Deathmatch versions of this map.
is previous map of
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