abstract
| - Life Stealing Damage is a type of Special Damage that can be delivered by various units as part of their Melee Attacks and/or Ranged Attacks. An attack delivering Life Stealing Damage stands a good chance of causing extra File:Icon Damage.png to the target, and may even heal the attacker himself in the process. When a target is struck by Life Stealing Damage, it does not make File:Icon Defense.png rolls. Instead, it makes a single File:Icon Resist.png roll. The result of this roll determines how much File:Icon Damage.png the target takes, and how much of the attacker's File:Icon Hits.png is restored. A successful File:Icon Resist.png roll by the target will completely avert any damage. Aside from damaging the defender and healing the attacker, Life Stealing Damage also has an additional effect: If any unit is killed primarily as a result of Life Stealing Damage inflicted upon it, it might rise as an Undead unit once the battle is concluded - and will now be under the command of the enemy. Life Stealing Damage is commonly found as a component in the attacks of powerful File:Icon Death.png Creatures, thanks to their Life Steal ability. Ravashack the Necromancer also possesses Life Steal, and thus delivers Life Stealing Damage with each of his attacks. Other Heroes may also add a Life Stealing Damage component to their Melee Attacks by equipping a Magical Melee Weapon that contains the "Vampiric" enchantment. Other than these, no other units or attacks will deliver Life Stealing Damage.
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