Synchro Monsters (Japanese: シンクロモンスター Shinkuromonsutā, abbreviated S(シンクロ)モンスター in card text since Duelist Alliance) are a type of Monster Card, first released in Starter Deck 2008. The color of their card frame is white. These cards are placed in the Extra Deck. To be properly Special Summoned, Synchro Monsters must first be Synchro Summoned. If they leave the Extra Deck without being Synchro Summoned, they cannot be Special Summoned while they are banished or in the Graveyard.
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| - Synchro Monsters (Japanese: シンクロモンスター Shinkuromonsutā, abbreviated S(シンクロ)モンスター in card text since Duelist Alliance) are a type of Monster Card, first released in Starter Deck 2008. The color of their card frame is white. These cards are placed in the Extra Deck. To be properly Special Summoned, Synchro Monsters must first be Synchro Summoned. If they leave the Extra Deck without being Synchro Summoned, they cannot be Special Summoned while they are banished or in the Graveyard.
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support list
| - List of Synchro Monster support cards
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anti-support list
| - List of Synchro Monster anti-support cards
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abstract
| - Synchro Monsters (Japanese: シンクロモンスター Shinkuromonsutā, abbreviated S(シンクロ)モンスター in card text since Duelist Alliance) are a type of Monster Card, first released in Starter Deck 2008. The color of their card frame is white. These cards are placed in the Extra Deck. To be properly Special Summoned, Synchro Monsters must first be Synchro Summoned. If they leave the Extra Deck without being Synchro Summoned, they cannot be Special Summoned while they are banished or in the Graveyard. Like other Extra Deck monsters, Synchro Monsters cannot exist in the hand or Main Deck (even with card effects). If a Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead. If a card like "Transmigration Break" or "Degenerate Circuit" is applying, this will override the Synchro Monster's ability to return to the Extra Deck.
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