About: Writhing mass of primal chaos   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A writhing mass of primal chaos (WMoPC) is a type of monster in ADOM. WMoPCs attack several times per turn. Their attacks corrupt upon damaging hits, and can slow down the PC (halving their speed); if the latter occurs, the PC will need to survive a *lot* of attacks per turn against these foes. They can also smash doors. They are healed completely by corrupting attacks — which the PC will inflict if they are wielding a weapon of corruption or have the 'attached to cHaOs' corruption. Several very high levelled WMoPCs are found on D:50, and are summoned en masse by chaos wizards.

AttributesValues
rdfs:label
  • Writhing mass of primal chaos
rdfs:comment
  • A writhing mass of primal chaos (WMoPC) is a type of monster in ADOM. WMoPCs attack several times per turn. Their attacks corrupt upon damaging hits, and can slow down the PC (halving their speed); if the latter occurs, the PC will need to survive a *lot* of attacks per turn against these foes. They can also smash doors. They are healed completely by corrupting attacks — which the PC will inflict if they are wielding a weapon of corruption or have the 'attached to cHaOs' corruption. Several very high levelled WMoPCs are found on D:50, and are summoned en masse by chaos wizards.
Alignment
  • Chaotic
dcterms:subject
Unique
  • No
Corpse
  • They don't leave corpses.
MagicRes
  • High
IsHostile
  • Yes
Monster Memory
  • Tendrils shoot out of this pulsing blob, only to be reabsorbed back into the creature. Eyes bubble up to the surface of the sickly flesh and the sink back down. Hooks, barbs, and claws scratch at the ground. A number of mouths chatter constantly, their crazed language of chaos doing its best to drive you mad and pull you into their legion. Another alternative description:
  • These foot soldiers in Chaos' army are the cruelest mockeries of Law — fallen heroes, once-great forces for Law, and even an occasional innocent bystander — all mutated by the rampaging forces of Chaos. Now merely a congealed mass of body parts, these hideous abominations are capable of striking from each of its many mouths, claws, horns, and other miscellaneous appendages, the corrupting energies that fuel them spreading to all they touch. Their one weakness may be that their minds have also been destroyed by the transformations. Tread wary around these... THINGS..., brave adventurer, lest ye become one... Alternative description:
  • This heap of organic matter has been degraded to a flickering everchanging mass by the twisting forces of chaos itself. All its surroundings seem to start to move and change in its vicinity, and it greedily absorbs matter that is instantly ground to bits. A screeching and grumbling noise can be heard while it rips apart the fabric of reality.
KPL
  • Unknown
SeeInvis
  • Yes
SeeInDark
  • Yes
Sprite
dbkwik:ancardia/pr...iPageUsesTemplate
Special
  • *Corrupting melee attack *Slowing melee attack *Often shrugs off bolts and other resistible magic *Immune to death rays *Immune to telepathic mindcraft *Fully healed by corruption *Can break down doors
Name
  • Writhing mass of primal chaos
Description
  • 50.0
Symbol
  • j
Stats
  • Level: 1, DV: 35, PV: 3, Hits: 40, Attacks: 6, Damage: 6-16. Speed: 100.
Race
Location
  • Random
  • 50.0
abstract
  • A writhing mass of primal chaos (WMoPC) is a type of monster in ADOM. WMoPCs attack several times per turn. Their attacks corrupt upon damaging hits, and can slow down the PC (halving their speed); if the latter occurs, the PC will need to survive a *lot* of attacks per turn against these foes. They can also smash doors. They are healed completely by corrupting attacks — which the PC will inflict if they are wielding a weapon of corruption or have the 'attached to cHaOs' corruption. WMoPCs are semi-sentient life forms created when a living being has their body completely taken over by chaos; this can happen to weak monsters that are exposed to too much radiation from (e.g.) corruption traps, and can prove hazardous to PCs in the early game. Early game PCs relying on melee combat would be wise to avoid any they meet if possible; PCs armed with magic and missiles should be able to deal with them for a relatively large xp yield. Note that WMoPCs created from corruption inherit many of the attributes (eg. HP, speed) of the original monster. Several very high levelled WMoPCs are found on D:50, and are summoned en masse by chaos wizards.
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