Mountaineer (Strength and/or Stamina) Mountaineer was a skill for those characters who were adept at traversing mountains. This skill covered foraging for food and basic knowledge of mountain passes and the like. This was considered a High Skill among the samurai caste and a Low Skill for heimin and hinin.
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| - Mountaineer (Strength and/or Stamina) Mountaineer was a skill for those characters who were adept at traversing mountains. This skill covered foraging for food and basic knowledge of mountain passes and the like. This was considered a High Skill among the samurai caste and a Low Skill for heimin and hinin.
- Our full name is Mountaineers Third Brigade. The word 'Mountaineer' is a technical name, appearing over your head - just like 'Scarlet Missionary' appearing over the heads of members of the Scarlet Mission. Also, the Mountaineers Third are not a guild. We are a Brigade, a military unit, a force, but under no circumstances are we a guild. Sometimes Mountaineers Third is abbreviated as MNT.
- On the overland map, a unit with Mountaineer pays no more than 1 Movement Point when moving into a Hill, Mountain or Volcano tile. When the unit is part of a stack, the entire stack pays no more than 1 Movement Point when moving into a such tiles. This allows stacks led by a Mountaineer unit to quickly cross mountainous terrain. The effect applies only to File:Icon Movement Ground.png units (and/or stacks containing at least one File:Icon Movement Ground.png unit).
- Mountaineers are Dwarfs who are experienced in mountain warfare and survival. They are often used as scouts by Dwarf (and sometimes human) armies traversing mountainous terrain. Occasionally, mountaineers are employed to strike out on their own in order to gather information on potential hazards, troop movements, and other activities in a region.
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| - Mountaineer (Strength and/or Stamina) Mountaineer was a skill for those characters who were adept at traversing mountains. This skill covered foraging for food and basic knowledge of mountain passes and the like. This was considered a High Skill among the samurai caste and a Low Skill for heimin and hinin.
- Our full name is Mountaineers Third Brigade. The word 'Mountaineer' is a technical name, appearing over your head - just like 'Scarlet Missionary' appearing over the heads of members of the Scarlet Mission. Also, the Mountaineers Third are not a guild. We are a Brigade, a military unit, a force, but under no circumstances are we a guild. Sometimes Mountaineers Third is abbreviated as MNT.
- On the overland map, a unit with Mountaineer pays no more than 1 Movement Point when moving into a Hill, Mountain or Volcano tile. When the unit is part of a stack, the entire stack pays no more than 1 Movement Point when moving into a such tiles. This allows stacks led by a Mountaineer unit to quickly cross mountainous terrain. Unfortunately, Mountaineers have difficulty with plain and level terrain. The unit, as well as its entire stack, must pay 3 Movement Points to enter Grassland tiles (except those containing a File:Icon Sorcery.pngSorcery Node), making movement through such tiles undesirably-slow. The effect applies only to File:Icon Movement Ground.png units (and/or stacks containing at least one File:Icon Movement Ground.png unit). No fewer than 9 different units in the game possess the Mountaineer ability. 5 of these are Dwarven Normal Units, 2 are Fantastic Creatures, and 2 are Heroes. There is no known method of adding Mountaineer to a unit that does not possess it by default, whether by spells or through Magical Items. Of course, the Pathfinding ability, which can be added to any unit, is superior to Mountaineer in every way.
- Mountaineers are Dwarfs who are experienced in mountain warfare and survival. They are often used as scouts by Dwarf (and sometimes human) armies traversing mountainous terrain. Occasionally, mountaineers are employed to strike out on their own in order to gather information on potential hazards, troop movements, and other activities in a region.
* Follow Trail
* Orientation
* Scale Sheer Surface
* Secret Signs: Mountaineer's
* Silent Move: Rural
* Ski
* Specialist Weapon: Blunderbuss or Arquebus (except Norse Dwarfs)
* Blunderbuss (Crossbows in the case of Norse Dwarfs) and ammunition
* Hand Weapon
* Mail Shirt
* D6 iron spikes
* Rope (10 yards)
* Grappling hook
* Shield
* Skis
* Explorer
* Mercenary
* Scout
* Soldier
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