About: Diamond Golem   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Race: construct Alignment: true neutral Armor class: 30 Hit points: 77 Attack bonus: +20/+15 Damage: 2d6+15 slashing damage (greatsword; criticals 19-20/x2) Hit dice (level): 14 Challenge rating: 14 Size: medium Damage reduction: 50/+3 Trained skills:(‡) none Feats: weapon proficiency (creature), weapon proficiency (martial)

AttributesValues
rdfs:label
  • Diamond Golem
  • Diamond golem
rdfs:comment
  • Race: construct Alignment: true neutral Armor class: 30 Hit points: 77 Attack bonus: +20/+15 Damage: 2d6+15 slashing damage (greatsword; criticals 19-20/x2) Hit dice (level): 14 Challenge rating: 14 Size: medium Damage reduction: 50/+3 Trained skills:(‡) none Feats: weapon proficiency (creature), weapon proficiency (martial)
  • The Diamond Golem is a boss and a minion of the Dark Emperor in the Find Mii 2 secret quest, where it can be seen guarding the princess, thus making it one of the guardians. It has 85 HP. It resembles the Iron Golem, but it is made of diamond.
  • Diamond golems are construct humanoid monsters in ADOM. They are very dangerous late-game monsters that have very high PV and resist all magical attacks except magic missiles. Additionally, their attacks are not only very strong and accurate but always penetrate armor, making them dangerous to take on in melee even for powerful late-game PCs. Very powerful (and preferably construct slaying) missiles seem like the optimal solution to defeating these monsters; otherwise, be armed with a very powerful melee weapon and make sure to monitor the PC's HP carefully.
  • Diamond Golem is a monster in AdventureQuest Worlds.
side
  • CLOUDS
Level
  • 100(xsd:integer)
Strength
  • 250(xsd:integer)
Alignment
res fire
  • 80(xsd:integer)
res magic
  • 0(xsd:integer)
numberOfAttacks
  • 2(xsd:integer)
animationEffect
  • 0(xsd:integer)
attackVoc
  • pop4
strikes
  • 4(xsd:integer)
res physical
  • 50(xsd:integer)
imageNumber
  • 67(xsd:integer)
hitChance
  • 50(xsd:integer)
dmgPerStrike
  • 50(xsd:integer)
res energy
  • 0(xsd:integer)
res elec
  • 80(xsd:integer)
loopAnimation
  • 0(xsd:integer)
rangeAttack
  • 0(xsd:integer)
res poison
  • 50(xsd:integer)
specialAttack
  • 17(xsd:integer)
idleSound
  • 167(xsd:integer)
hatesClass
  • 16(xsd:integer)
res cold
  • 80(xsd:integer)
dcterms:subject
Unique
  • No
Corpse
  • Constructs can't leave corpses.
Will
  • 5(xsd:integer)
Loot Tier
  • 4(xsd:integer)
Fort
  • 4(xsd:integer)
Flying
  • 0(xsd:integer)
Reflex
  • 5(xsd:integer)
Mana
  • 425(xsd:integer)
DEX
  • 12(xsd:integer)
MagicRes
  • None
feats
Self
  • 150(xsd:integer)
Luminance
  • 0(xsd:integer)
monsterType
  • 5(xsd:integer)
IsHostile
  • Yes
AttackType
  • 0(xsd:integer)
Monster Memory
  • Light reflects off the many glinting surfaces of the thing standing before you. Priceless diamonds cover it from head to toe. Its eyes glow red with alien hatred and malevolence. Moving silently, with a clear purpose, it advances towards you.
KPL
  • Unknown
Stamina
  • 470(xsd:integer)
SeeInvis
  • Yes
Missile Attack
  • --
str
  • 31(xsd:integer)
SeeInDark
  • Yes
CHA
  • 3(xsd:integer)
Sprite
Quickness
  • 150(xsd:integer)
Patch Introduced
resref
  • x3_diagolem001
Loot
Wis
  • 12(xsd:integer)
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Number
  • 67(xsd:integer)
Gold
  • 0(xsd:integer)
Special
  • *Immune to acid, cold, fire, and shock *Immune to petrification *Penetrating melee attack *Can break down doors *Construct abilities **Cannot be sacrificed **Immune to death rays, stunning, blindness, paralysis, and poison **Immune to telepathic mindcraft
AB
  • +20/+15
Field
  • 0(xsd:integer)
Gems
  • 20(xsd:integer)
Endurance
  • 250(xsd:integer)
Skills
  • none
Speed
  • 30(xsd:integer)
Series
DR
  • 50(xsd:integer)
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