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An Entity of Type : dbkwik:resource/dfP_ub3VreO9BUEZ1g8IVA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Proving Grounds is a room in the Pirate Research sector of the Pirate Homeworld in Metroid Prime 3: Corruption. The room is large and circular, and contains a lift to link between floors of the facility.

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  • Proving Grounds
  • Proving Grounds
  • Proving Grounds
  • Proving Grounds
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  • Proving Grounds is a room in the Pirate Research sector of the Pirate Homeworld in Metroid Prime 3: Corruption. The room is large and circular, and contains a lift to link between floors of the facility.
  • 250px|right Proving Grounds (Arena Treningowa) – dawna mapa do gry niestandardowej oraz miejsce startu samouczka. Również była pierwszą wersją mapy pod tryb ARAM w grach niestandardowych (w patchu V1.0.0.141) oraz do potyczek 1vs1, 3vs3 czy 5vs5. Została zastąpiona mapą Howling Abyss w patchu V3.6, a sam most został rozebrany w skutek złego stanu budowli. Historycznie ta mapa znajdowała się niedaleko Instytutu Wojny.
  • Proving Grounds is one of the easiest tracks in the game, since every vehicle can drive at a very high speed constantly around the track.
  • This was a role playing-type BBS/game of some sort where the user could fight people and creatures while racking up hit points, gathering treasures, etc. This BBS in particular ran from Houston, Texas during the 1980s, although the software itself was developed by Mike Heinstein (The Time Lord) and The Apple Rebel in the Bay Area in the 1980's. The games were based on the Apprentice Adept series by Piers Anthony. They later sold the software to others who ran copies of the BBS throughout the Western US. This article is a stub. You can help by [ expanding it].
  • The Proving Grounds was a coliseum in The Juju Realm which held matches. The Proving Grounds can be accessed after completing all of a set of three challenges (in one instance two) in The Great Juju Challenge. Here the teams would battle each other in vehicles, with the goal to hit each other in the best spots to get points, and blow each other up. When they ended, the team with the least points would be eliminated. In total, there were four matches.
  • Proving Grounds is a new feature for individual players to test and improve their (PvE?) combat skills. * At the Proving Grounds, players may undertake trials, designed for Damage, Tank, or Healer roles. * It provides a great opportunity to learn how to Tank or Heal, without the need of a group. * Each trial is available in four separate difficulties: Bronze, Silver, Gold, and Endless. Harder difficulties include more difficult and varied enemies. * Endless mode allows you to test your mettle against increasingly difficult enemies. Compare your best scores to friends and guildmates!
  • Proving Grounds es una pista en Need for Speed II. La pista se encuentra en Noruega, tiene un nivel de dificultad de Principiante y tiene 3.2 millas de longitud. Proving Grounds es una de las pistas más fáciles del juego, ya que cada vehículo puede circular a una velocidad muy alta constantemente alrededor de la pista.
  • The Proving Grounds is the penultimate and one of the most difficult levels of BioShock. Jack must run the gauntlet through a derelict museum while protecting a vulnerable Little Sister in order to gain access to his final opponent at the top of Point Prometheus. File:Spoilers.png
  • The Proving Grounds was a basic map for teaching new players the gameplay mechanics and basic concepts of the game such as using abilities and what turrets are. The Proving Grounds was re-released as a single lane, 5v5 map available through custom matches for the sake of All-Random All-Middle (ARAM) games in patch V1.0.0.141. This had no effect on the tutorial. The Proving Grounds was replaced with the new Howling Abyss in V3.6.
  • Proving Grounds is the first Counterstrike mission during the non-canonical Soviet campaign.
  • |} This is Note that this quest will not be available until your character has "Kindly" faction with the Ashen Disciples, and will not be available once your character has hit "Warmly" faction with the Ashen Disciples.
  • The Proving Grounds (PG) consist of many groups of "mini-adventures" which combine into an overall story. Thus far six Proving Grounds have been completed. Proving Grounds are only accessible to AG players.
  • The Proving Grounds is a stage from the Soul series, notably used by Kilik and Edge Master. Deep in the Himalayan Mountains, upstream of a cold mountain river, lives a legendary sword master. It was quite some time ago that this old man chose to spend the remainder of his life in this old cave temple. He continues to live eternally. And now, in order to control the power of the evil sword that he had absorbed, a young apprentice devotes himself to training in his place. Once the apprentice's fierce training is complete, he will set out once again to challenge the cursed sword. What thoughts will go through the mind of the old man as he sends Kilik on his way? The flowing water that has watched the old man for so long offers up no words, merely continuing to flow as it always as.
  • Proving Grounds is a map in Turok: Rage Wars. It is set in a small military base that features two symmetrical bases separated by a large room. "Proving Grounds" is one of the smallest multiplayer maps in the game and is suited for two to four players.
  • The Maximals examine Blackarachnia, using a machine to display her insides. Rattrap is unimpressed with the Predacon, but Cheetor finds the lady's structure to be fascinating. Rhinox finds the location of the shell program that Tarantulas installed in Blackarachnia's protoform to make her into a Predacon. When the test is over, Blackarachnia responds aggressively to Rattrap's suspicion and Cheetor's infatuation, but Primal orders her to stand down. Frustrated with not yet being accepted, she leaves the Maximal base using a secret tunnel, but Dinobot II, spying on the Maximals, watches her exit and follows.
  • Proving Grounds is a place on the planet Longinus. A series of ridges along the western parts of the Outlands marks the limit of Proving Grounds area of Longinus devoted to smaller, shorter fights. The area was originally mostly jungle but intense fighting has led to deforestation and soil begins to wash away, within 50 years Proving Grounds may very well be a desert.
  • Proving Grounds är en plats på planeten Longinus. En serie åsar längs den västra delarna av Outlands markerar gränsen för Proving Grounds området av Longinus som ägnas åt mindre, kortare bekämpar. Området var ursprungligen mestadels djungel men intensiva strider har lett till avskogning och marken börjar tvätta bort, inom 50 åren Proving Grounds kan mycket väl bli en öken.
  • Level 0 Level 1 Level 2 Map's compass orientation is based on the 'Security Airlock' connection to Point Prometheus Building Cluster (on the map's Northern edge). Overlap is shown of some of the structures from the Point Prometheus level map set. The Museum is now sufficiently large, that little more is needed and a Level 4 would just be the flat roof and various top floor ceiling windows. Likely the low and squat nature of this building was selected so as to not detract from the Prometheus Point Tower's impression of height. --- Fixed : --- --- --- Oddities : - . . .
side
Level
  • 58(xsd:integer)
  • Point Prometheus
Char
bg
  • Purple
Length
  • 3.2
Goal
  • Defend Soviet Submarine pens in the area
  • Destroy Soviet base and ATS facilities
player-title
  • Selected Player
date-title
  • Game Mode
dcterms:subject
dbkwik:bbs/property/wikiPageUsesTemplate
enemies/wildlife
szone
  • The Pillars of Flame
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  • Soviet Advanced Tactical Submarine launching nuclear torpedoes at Allied Cruisers.
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  • Principiante
dbkwik:resource/J7_G0Uj9eJol-Dve00YCfQ==
prereq
  • Disciples Edicts
bydate
  • by chaud 2013-06-29 03:15 PM
  • by perculia 2013/07/22 11:55 AM
  • by Nethaera, 15 Jul 2013 17:00 BST
  • by Nethaera, Jul 15, 2013 9:00 AM PDT
  • by Boubouille 2013-07-15 03:55 PM
jcat
  • Pillars of Flame
planet/ship
splicers
Level Name
  • Proving Grounds
aaexp
  • y
protectors
dbkwik:bioshock/pr...iPageUsesTemplate
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