About: SCV (StarCraft II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The SCV reappears in StarCraft II. Five SCVs can be held at a time in a command center or planetary fortress (upgraded to ten with Neosteel Frame). SCVs can patrol, a very useful ability considering they can auto-cast repair. While multiple SCVs are able to simultaneously repair a unit/structure, only one SCV can construct a structure at a time due to reasons of balance. SCVs may repair any allied unit that is considered "mechanical" regardless if it is terran or protoss, but they can only repair terran structures. It is the only terran multiplayer unit without a ranged attack.

AttributesValues
rdfs:label
  • SCV (StarCraft II)
rdfs:comment
  • The SCV reappears in StarCraft II. Five SCVs can be held at a time in a command center or planetary fortress (upgraded to ten with Neosteel Frame). SCVs can patrol, a very useful ability considering they can auto-cast repair. While multiple SCVs are able to simultaneously repair a unit/structure, only one SCV can construct a structure at a time due to reasons of balance. SCVs may repair any allied unit that is considered "mechanical" regardless if it is terran or protoss, but they can only repair terran structures. It is the only terran multiplayer unit without a ranged attack.
Unit
  • SCV
gun1cool
  • 1(xsd:double)
gun1name
  • Fusion cutter
gun1ground
  • x
gun1range
  • 0(xsd:double)
gun1strength
  • 5(xsd:integer)
makescore
  • 50(xsd:integer)
killscore
  • 100(xsd:integer)
collision
  • 0(xsd:double)
lataccel
  • 46(xsd:integer)
armortype
  • Light
lore
  • xyz
accel
  • 2(xsd:double)
useguns
  • Fusion cutter
Hotkey
  • S
dbkwik:starcraft/p...iPageUsesTemplate
Speed
  • 3(xsd:double)
Produced
Armor
  • 0(xsd:integer)
Role
  • Basic worker
Game
  • SC2
Name
  • SCV
Type
  • *Biological *Mechanical
ImgSize
  • 200(xsd:integer)
costmin
  • 50(xsd:integer)
transsize
  • 1(xsd:integer)
fgcolor
  • black
priority
  • 20(xsd:integer)
Sight
  • 8(xsd:integer)
HP
  • 45(xsd:integer)
Time
  • 1(xsd:integer)
Race
  • Terran
SC
  • x
Supply
  • 1(xsd:integer)
decel
  • 0(xsd:integer)
abstract
  • The SCV reappears in StarCraft II. Five SCVs can be held at a time in a command center or planetary fortress (upgraded to ten with Neosteel Frame). SCVs can patrol, a very useful ability considering they can auto-cast repair. While multiple SCVs are able to simultaneously repair a unit/structure, only one SCV can construct a structure at a time due to reasons of balance. SCVs may repair any allied unit that is considered "mechanical" regardless if it is terran or protoss, but they can only repair terran structures. It is the only terran multiplayer unit without a ranged attack.
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