Scylla is a massive beast, part sea serpent and part hydra. A massive snaking body is tipped with an octopus head, with four eyes in a radial pattern around it's body, and a mouth covered with 'tentacles'. These eight tentacles are tipped with dragon heads of their own, which are independent but mentally linked to the whole, a collective hivemind. Usually they work together, sometimes they don't. In any case, the space between the ring of tentacles and heads is a massive lamprey maw ringed with a thousand teeth. Typically the smaller hands grab their victim and proceed to shovel them into the ever-hungry maw within their center.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Scylla is a massive beast, part sea serpent and part hydra. A massive snaking body is tipped with an octopus head, with four eyes in a radial pattern around it's body, and a mouth covered with 'tentacles'. These eight tentacles are tipped with dragon heads of their own, which are independent but mentally linked to the whole, a collective hivemind. Usually they work together, sometimes they don't. In any case, the space between the ring of tentacles and heads is a massive lamprey maw ringed with a thousand teeth. Typically the smaller hands grab their victim and proceed to shovel them into the ever-hungry maw within their center.
|
| dcterms:subject
| |
| author name
| |
| full at
| - Eight Head Bites and Bite melee +22
- Eight Head Bites melee +29
|
| Will
| |
| Fort
| |
| subtypes
| |
| DEX
| |
| feats
| - Improved ToughnessComplete Warrior, Iron Will, Improved Natural Attack (Bite), Swim-By AttackStormwrack, Improved Critical (Bite), Rapid SwimmingStormwrack, Combat Reflexes, Spellcasting Harrier, Energy Resistance (Fire)
- As Body
|
| init
| |
| str
| |
| touch
| - 3(xsd:integer)
- 10(xsd:integer)
|
| CHA
| |
| Grapple
| |
| adv
| |
| BAB
| |
| Monster
| |
| sq
| - Darkvision 60 ft., Fast Healing 24, Low-Light Vision, Sonar, Multitarget, Fire Resistance 10
- Darkvision 60 ft., Fast Healing 24, Low-Light Vision, Sonar, Fire Scarring, Fire Resistance 10
|
| env
| |
| Wis
| |
| dbkwik:dungeons/pr...iPageUsesTemplate
| |
| treas
| |
| date created
| |
| Skills
| - As Body
- Intimidate +42, Listen +29, Spot +2, Swim +24
|
| Speed
| - 10(xsd:integer)
- Connected to Body
|
| Status
| |
| org
| |
| Type
| |
| Align
| |
| con
| |
| flat
| - 24(xsd:integer)
- 31(xsd:integer)
|
| at
| - Eight Head Bites melee +29 or Bite melee +22
- Head Bite melee +29
|
| Reach
| |
| cr
| - 17(xsd:integer)
- Part of Body
|
| HD
| |
| AC
| - 25(xsd:integer)
- 32(xsd:integer)
|
| Space
| - 10(xsd:integer)
- 30(xsd:integer)
|
| int
| |
| HP
| - 45(xsd:integer)
- 362(xsd:integer)
|
| SA
| |
| ref
| |
| Size
| |
| abstract
| - Scylla is a massive beast, part sea serpent and part hydra. A massive snaking body is tipped with an octopus head, with four eyes in a radial pattern around it's body, and a mouth covered with 'tentacles'. These eight tentacles are tipped with dragon heads of their own, which are independent but mentally linked to the whole, a collective hivemind. Usually they work together, sometimes they don't. In any case, the space between the ring of tentacles and heads is a massive lamprey maw ringed with a thousand teeth. Typically the smaller hands grab their victim and proceed to shovel them into the ever-hungry maw within their center. While aquatic, a scylla is capable of existing on land, though it is slow, plodding, and quite unhappy about being dry. It will seek water as soon as possible, snaking over the ground.
|