Early states are usually built instinctively, by capable rulers with foresight, which know what is best for their people. They are governed mostly by popular consent. But when states start turning into empires, when classes start arising and it becomes increasingly difficult to govern an expanding population, it becomes essential to organise politics and establish some ideological concept on what should government look like.
Attributes | Values |
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rdfs:label
| - Political Philosophy (Civ6)
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rdfs:comment
| - Early states are usually built instinctively, by capable rulers with foresight, which know what is best for their people. They are governed mostly by popular consent. But when states start turning into empires, when classes start arising and it becomes increasingly difficult to govern an expanding population, it becomes essential to organise politics and establish some ideological concept on what should government look like.
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reqs
| - State Workforce, Early Empire
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dbkwik:civilizatio...iPageUsesTemplate
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Inspiration
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Name
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leadsto
| - Recorded History, Defensive Tactics
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quoted
| - Otto von Bismarck
- Johann Wolfgang von Goethe
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Cost
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Notes
| - Enables the governments , and .
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Quote
| - Divide and rule, a sound motto. Unite and lead, a better one.
- Politics is the art of the possible, the attainable - the art of the next best.
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policies
| - Charismatic Leader, Diplomatic League
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abstract
| - Early states are usually built instinctively, by capable rulers with foresight, which know what is best for their people. They are governed mostly by popular consent. But when states start turning into empires, when classes start arising and it becomes increasingly difficult to govern an expanding population, it becomes essential to organise politics and establish some ideological concept on what should government look like. Adopting political philosophy unlocks the first three types of early Governments: Autocracy, Oligarchy and Classical Republic. It also unlocks the first Diplomatic Policies in the game.
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