Resist stun allows the Jedi to prepare her body to resist the effects of stun damage. The power must be activated before the character has suffered any damage. A successful result allows the Jedi to resist all stun results (except for unconscious). An unconscious result forces the Jedi to drop the power, and she is considered stunned. Other injuries - wounded, incapacitated, mortally wounded and killed - are treated normally. The control difficulty is Moderate. The power may be kept "up."
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| - Resist stun allows the Jedi to prepare her body to resist the effects of stun damage. The power must be activated before the character has suffered any damage. A successful result allows the Jedi to resist all stun results (except for unconscious). An unconscious result forces the Jedi to drop the power, and she is considered stunned. Other injuries - wounded, incapacitated, mortally wounded and killed - are treated normally. The control difficulty is Moderate. The power may be kept "up."
- Effect: Resist stun allows the Jedi to prepare her body to resist the effects of stun damage. The power must be activated before the character has suffered any damage. A successful result allows the Jedi to resist all stun results (except for unconscious). An unconscious result forces the Jedi to drop the power, and she is considered stunned. Other injuries - wounded, incapacitated, mortally wounded and killed - are treated normally. Difficulty: Moderate. The power may be kept "up." Takes one minute to use.
- Resist Stun is a ground armor debuff resistance augment in Xenoblade Chronicles X. It increases resistance to Stun by 5 to 100.
- Resist Stun was a Control-based Force power. It allowed Force-users to resist the effects of being stunned by preparing themselves to resist the effects of stun-based weaponry before they were hit. Successful application of the Force power allowed the user to absorb the effects into their body to keep themselves from being temporarily paralyzed or knocked out.
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Era
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dcterms:subject
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effectXX
| - Boosts resistance to Stun by 100.
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priceXX
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rarityV
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miraniumXX
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miraniumV
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rarityX
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miraniumXV
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Row 1 info
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Icon Number
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componentsI
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effectV
| - Boosts resistance to Stun by 25.
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priceX
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componentsV
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priceI
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componentsXV
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miraniumX
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effectX
| - Boosts resistance to Stun by 50.
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Row 1 title
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miraniumI
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effectI
| - Boosts resistance to Stun by 5.
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Row 2 title
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priceV
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rarityI
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rarityXV
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rarityXX
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Icon Color
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componentsX
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priceXV
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componentsXX
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effectXV
| - Boosts resistance to Stun by 75.
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abstract
| - Resist stun allows the Jedi to prepare her body to resist the effects of stun damage. The power must be activated before the character has suffered any damage. A successful result allows the Jedi to resist all stun results (except for unconscious). An unconscious result forces the Jedi to drop the power, and she is considered stunned. Other injuries - wounded, incapacitated, mortally wounded and killed - are treated normally. The control difficulty is Moderate. The power may be kept "up."
- Effect: Resist stun allows the Jedi to prepare her body to resist the effects of stun damage. The power must be activated before the character has suffered any damage. A successful result allows the Jedi to resist all stun results (except for unconscious). An unconscious result forces the Jedi to drop the power, and she is considered stunned. Other injuries - wounded, incapacitated, mortally wounded and killed - are treated normally. Difficulty: Moderate. The power may be kept "up." Takes one minute to use.
- Resist Stun is a ground armor debuff resistance augment in Xenoblade Chronicles X. It increases resistance to Stun by 5 to 100.
- Resist Stun was a Control-based Force power. It allowed Force-users to resist the effects of being stunned by preparing themselves to resist the effects of stun-based weaponry before they were hit. Successful application of the Force power allowed the user to absorb the effects into their body to keep themselves from being temporarily paralyzed or knocked out.
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