About: Cold Feet   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

-- Journal Entry, 06 September, 1951 -- James Grayson

AttributesValues
rdf:type
rdfs:label
  • Cold Feet
  • Cold feet
rdfs:comment
  • -- Journal Entry, 06 September, 1951 -- James Grayson
  • Jason runs away when the pressures of his upcoming coronation interfere in his plans to have some fun. While on his own, Jason stumbles onto a traveler in need of assistance and helps. He stays with the farmer and his daughter and help them harvest their crops. While staying there, a warlord arrives and threatens the village. Jason helps the villagers defend themselves by teaching them how to fight. At the end Hercules, Lilith, and a Corinthian party arrive to "rescue" Prince Jason. Jason returns to Corinth. Hercules and Lilith return to the academy.
  • "Cold Feet" is the twelfth episode of season two and the twenty-fifth episode overall of the animated children's series The Magic School Bus. It originally aired on November 25th, 1995.
  • Cold Feet is the B part of the eleventh episode of Season 2 of Pepper Ann.. It was paired with "Impractical Jokes" and originally aired on December 26, 1998.
  • Cold feet are principled activist appendages that refuse to simply go along with the vagaries of holy wetlock. They are most frequently seen in connection with a wedding of seven years between a digestive biscuit and a high-seas pirate. The reception should be interesting for its Dave Matthews band recital on the subject of heebie-jeebies. As is common knowledge in the Untied States of England, the major producer of cold feet is a collection of church bells that sound like the piercing high tones of a frozen block of feet. Yellow storks ring these bells at the climax of their mating ceremony. The bells are yellow and thus cannot be seen with the naked eye, but their effects are devastating: to flood every river within a radius of seventeen miles. Sam the crocodile emcees the cold feet floo
sameAs
Season
  • 2(xsd:integer)
Alignment
  • Cunning
  • Truthful
dcterms:subject
dbkwik:pepperann/p...iPageUsesTemplate
fr name
  • Pieds Glacés
es lore
  • No puedes activar, Colocar o utilizar los efectos de ninguna Carta Mágica/de Trampa este turno.
Sixth Action
  • Bribe
Romaji Name
  • Daikanki
hr name
  • Smrzlo
ja lore
  • このターン、自分は魔法・罠カードの効果の使用及び発動・セットはできない。
Fifth Action Text
  • Pretend Freys have left
  • Pretend to find Edmure
Sixth Action Difficulty
  • 420(xsd:integer)
it lore
  • Non puoi attivare, Posizionare o utilizzare gli effetti di nessuna Carta Magia/Trappola in questo turno.
First Action Difficulty
  • 420(xsd:integer)
Storyline Number
  • II
Third Action
  • Spy
  • Sabotage
lore
  • You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn.
Next Quest Type
  • City
pt lore
  • Você não pode ativar, Baixar, ou usar efeitos de qualquer Carta Mágica ou Armadilha neste turno.
Fifth Action Difficulty
  • 140(xsd:integer)
Fifth Action
  • Swindle
zh lore
  • 这个回合,自己不能作 魔法·陷阱卡的效果使用以及发动·盖放。
it name
  • Rimorso Freddo
Second Action Difficulty
  • 140(xsd:integer)
trans name
  • Great Chill
Sixth Action Text
  • Pay smallfolk to help
  • Pay servants to shirk
m/s/t
  • * Prevents activation of your Spell Cards * Prevents activation of your Trap Cards
passcode
  • 40383551(xsd:integer)
ko lore
  • 이 턴에, 자신은 마법 / 함정 카드 효과의 사용 및 발동 / 세트는 할 수 없다.
Third Action Text
  • Misdirect searchers
  • Follow Edmure's footprints
de lore
  • Du kannst in diesem Spielzug weder Zauber-/Fallenkarten aktivieren oder setzen noch ihre Effekte verwenden.
ko name
  • 대 한기
de name
  • Kalte Füße
First Action
  • Harass
es name
  • Pies Fríos
Fourth Action Text
  • Loose bloodhounds
  • Tie up bloodhounds
Second Action Text
  • Hide Edmure's footprints
  • Reassure Edmure all will be well
fr lore
  • Ce tour, vous ne pouvez ni activer ou Poser de Cartes Magie/Piège ni utiliser d'effets de Carte Magie/Piège.
Fourth Action Difficulty
  • 140(xsd:integer)
Previous Quest Type
  • City
First Action Text
  • Taunt Edmure as you search
  • Taunt Tullys as they search
Fourth Action
  • Sabotage
  • Steal
questgiver-pic
  • Tully Character.jpg
Third Action Difficulty
  • 420(xsd:integer)
card type
  • Spell
effect types
  • Effect
QuestGiver
  • Ser Brynden Tully
database id
  • 10195(xsd:integer)
Second Action
  • Aid
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dbkwik:resistance/...iPageUsesTemplate
dbkwik:wackypedia/...iPageUsesTemplate
dbkwik:yugi-oh/pro...iPageUsesTemplate
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