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- Dragon Rage (りゅうのいかり, Dragon Rage) is a damage-dealing Dragon-type move introduced in the first generation.
- Dragon Rage (凄龍衝破昂 Seiryuu Shouhakou?, "Threaten Dragon Rush Destruction Rise") is an anti-air arte in the Tales series.
- Always hit for 40 damage.
- Dragon Rage ist ein Schlag-Arte.
- Dragon Rage is a backup story of Raw Power, issue 25 of the TMNT Adventures, and was published in October 1991.
- Dragon Rage to strzelanina powstała na Playstation 2, oryginalnie miała zostać nazwana Dragon Wars of Might and Magic, ale zrezygnowano z tego tytułu i powiązania ze znanym uniwersum. Cael, po ucieczce z niewoli od orków, postanawia uwolnić przebywające w niewoli u nich smoki.
- __NOWYSIWYG__ Dragon Rage Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Dragon Rage is a Dragon-type move introduced in Generation I that will perpetually inflict 40 HP damage on the opponent. In the Pokémon Mystery Dungeon series, this attack will always inflict 65 HP damage, instead of 40.
- Dragon Rage is a PlayStation 2 game by 3DO. The player controls an escaped dragon named Cael Cyndar in a mission to save the dragon race from extinction by the orcs. Cael's guide is Adara the Sprite. The dragon's attacks include ramming, biting, grabbing & dropping, and breathing fire. Whenever Cael eats orcs, he gains Mana points. Eating farm animals replenishes Health. When Cael releases captured sprites, they give information or teach Cael about his magical powers. The game was originally intended to be a Might and Magic title, and was going to be called "Dragon Wars of Might and Magic"
- Spell Resistance: no Slamming into your enemy, you split into 3 and knock them in the air. The three of you continue returning the attacks, dashing past and striking the enemy as you knock them higher and higher, each successful strike causing a different elemental burst to explode fourth from your weapon before you send them hurtling to the ground. Make a full attack against a single enemy, every hit that you successfully land has a different effect. 1st Hit: Deals normal damage and +4d6 Fire damage. 2nd Hit: Deals normal damage and +4d6 Frost damage.
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