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Town Enchantment is a Spell Type and category of spells in Master of Magic. Like all other Enchantments, Town Enchantments are meant to have a permanent effect - lasting as long as the Enchantment remains in play. Spells in this category are meant to be used on the caster's own towns, to give them some aid or protection. Wizards can only get rid of an enemy's Town Enchantments by casting a Disenchant Area spell on the affected town. The Town Enchantment's own caster may cancel it at any time, to conserve File:Icon Mana.png when necessary.

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  • Town Enchantment
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  • Town Enchantment is a Spell Type and category of spells in Master of Magic. Like all other Enchantments, Town Enchantments are meant to have a permanent effect - lasting as long as the Enchantment remains in play. Spells in this category are meant to be used on the caster's own towns, to give them some aid or protection. Wizards can only get rid of an enemy's Town Enchantments by casting a Disenchant Area spell on the affected town. The Town Enchantment's own caster may cancel it at any time, to conserve File:Icon Mana.png when necessary.
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  • Town Enchantment is a Spell Type and category of spells in Master of Magic. Like all other Enchantments, Town Enchantments are meant to have a permanent effect - lasting as long as the Enchantment remains in play. Spells in this category are meant to be used on the caster's own towns, to give them some aid or protection. Almost all Town Enchantments must be cast on the overland map, and often have a low-to-medium Casting Cost. All Town Enchantments must be targeted at a friendly town, to which they will give a certain benefit. For similar spells that are cast on enemy towns to cause them damage, see Town Curse. In order to maintain the Town Enchantment (and thus its effect), a certain Upkeep Cost must be paid in File:Icon Mana.png at the start of each turn. Failure to pay the cost results in the Town Enchantment dissipating, and usually taking part or all of its permanent effects with it. There is a total of 16 different Town Enchantments in Master of Magic, belonging to different Realms. The File:Icon Life.png specializes in these, having no less than 7 Town Enchantments, most of which are quite powerful. The File:Icon Chaos.png has the fewest, with only 1 Town Enchantment. Wizards can only get rid of an enemy's Town Enchantments by casting a Disenchant Area spell on the affected town. The Town Enchantment's own caster may cancel it at any time, to conserve File:Icon Mana.png when necessary.
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