About: Escape (command)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The most common way to escape a random encounter is by pressing down two buttons on the game controller or the console. For the titles on the PlayStation, this is done by simultaneously pressing both the and buttons. The Game Boy Advance titles require pressing both and buttons. As with Flee, Escape can only be employed in random encounter with normal enemies. The player cannot escape from storyline enemies and bosses, but there are a few exceptions.

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  • Escape (command)
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  • The most common way to escape a random encounter is by pressing down two buttons on the game controller or the console. For the titles on the PlayStation, this is done by simultaneously pressing both the and buttons. The Game Boy Advance titles require pressing both and buttons. As with Flee, Escape can only be employed in random encounter with normal enemies. The player cannot escape from storyline enemies and bosses, but there are a few exceptions.
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dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
abstract
  • The most common way to escape a random encounter is by pressing down two buttons on the game controller or the console. For the titles on the PlayStation, this is done by simultaneously pressing both the and buttons. The Game Boy Advance titles require pressing both and buttons. In Final Fantasy XII the command is issued by holding down the button while running from the enemy, and in the Final Fantasy IV Nintendo DS remake, it is issued by holding down the button. In Final Fantasy Tactics Advance, there is a special option for escape at the battle menu. After escaping, the mission will fail or the battle will be lost. As with Flee, Escape can only be employed in random encounter with normal enemies. The player cannot escape from storyline enemies and bosses, but there are a few exceptions. Escaping varies from game to game. In some games, when one member flees, the others will. In other games the members flee individually and the battle will not end until any remaining party member flees or gets knocked out.
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