abstract
| - Of all the Sonic Wings games, Sonic Wings 3 has the most far-fetched plot (which is saying a lot!). The opening sequence of the game shows the enemy force destroying Project Blue's weapons. The doors of the secret underground hangar then open, revealing the World War II-era aircraft the pilots must resort to using. Some of the enemies throughout the game reflect this throwback to the 1940s, while others are the usual mix of bizarre alien and oceanic creatures Sonic Wings players have come to expect. In general, the enemy seems to be the combined forces of Fata Morgana and the Hildroid; however, a few enemies from other Video System games appear as well. The pilots fighting in SW3 are as mixed a group as the enemies. Some return from previous Sonic Wings games: Mao Mao, Hien, Whity, Cincia and Ellen, Keaton (now in an upgraded robot body), Kowful, and Lord River-n-White. However, cameos from other Video System games abound: two of the three Blazers (Glen and Gill) originally appeared in Karate Blazers, and Malcolm hails from Tao Taido. The two hidden characters, Kotomi and The Man/Captain Waffle, are also from previous Video System games: Kotomi from Rabio Lepus (the only pilot not originally a playable character) and Captain Waffle from Spinal Breakers, who flies the Diabloon from Turbo Force. The only completely new (as far as is known) playable characters are Chaika, Pooshika, Alex (and Pictus), and Glenda of the Blazers. All previously playable characters from Sonic Wings and Sonic Wings 2 who are not playable in Sonic Wings 3 are shown in cameos in various end sequences.
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