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| - Victory General Branken (凱力大将ブランケン Gairiki Taishō Buranken, 1-18): The high commander, though it seemed Dark Magic Knight Wolzard was calling the shots. Once a High Zobil, Branken strove to reach his rank and sees that the weak had no place in Infershia and had a short temper, attacking any beyond his rank who displeases them. Branken was part machine, and had gears that moved and a standing horn that steam came out, especially when he was angry.
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abstract
| - Victory General Branken (凱力大将ブランケン Gairiki Taishō Buranken, 1-18): The high commander, though it seemed Dark Magic Knight Wolzard was calling the shots. Once a High Zobil, Branken strove to reach his rank and sees that the weak had no place in Infershia and had a short temper, attacking any beyond his rank who displeases them. Branken was part machine, and had gears that moved and a standing horn that steam came out, especially when he was angry. As he couldn't enter the surface world, Braken ordered Wolzard to steal the Magirangers' MagiKing magic ensure his entry to the surface. But when the plan resulted with MagiRed sealing Braken into Infershia, Wolzard refuses him and uses the MagiKing magic to his own ends. This sparked a rivalry between them as Wolzard seemed to have left Branken trapped in the seal, and because of this, they constantly fought among themselves. Once Heavenly Saint Lunagel was captured by Wolzard, the Hades Gate rises up and Branken manages to force himself onto the surface realm before the gate closes. Branken overwhelms the Magirangers until Lunagel was freed and sealed the Hades Gate. Both he and his ambitions were soon destroyed by the bonds of the Ozu siblings (who were aided by MagiMother's spirit and magic) with MagiKing. Only his Hell Fang remained, which Wolzard takes for his own.
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