Gallop is a enemy found in Breath of Fire II.
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| - Gallop
- Gallop
- Gallop
- Gallop
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| - Gallop is a enemy found in Breath of Fire II.
- The Gallop is a land battleship that appears in Turn A Gundam.
- [[w:|]][[Category: derivations|Gallop]] galopen (“‘to gallop’”) from [[w:|]][[Category: derivations|Gallop]] galoper, of [[w:|]][[Category: derivations|Gallop]] origin, from [[w:|]][[Category: derivations|Gallop]] *wala hlaupan (“‘to run well’”) from *wala (“‘well’”) + *hlaupan (“‘to run’”) from Proto-Germanic *hlaupanan (“‘to run, leap, spring’”) from Proto-Indo-European *klaup-, klaub- (“‘to spring, stumble’”). Possibly also derived from a deverbal of walhlaup (“‘battle run’”) from *wal (“‘battlefield’”) from Proto-Germanic *dead, victim, slain from Proto-Indo-European *wel- (“‘death in battle, killed in battle’”) + *hlaup (“‘course, track’”) from *hlaupan (“‘to run’”). More at well, leap, valkyrie. See also wallop.
- El tema de "Gallop" fue elegido como el decimosexto ending del anime de Bleach, emitiéndose desde el episodio 180 hasta el 189 en los créditos finales.
- Gallop is Pe'zmoku's first single. The title track was used as the sixteenth ending theme song for the Bleach anime. It is used from Episode 180 to 189.
- Gallop jest pierwszym singlem Pe'zmoku. Tytułowy utwór został wykorzystany jako szesnasty ending anime Bleach w odcinkach 180 - 189.
- A steed can be made to gallop by kicking or applying a whip while riding. If successful, this will cause the mount's movement rate to randomly increase by either four-thirds (~1.33) or five-thirds (~1.67), and the increased speed will persist for 20-30 turns. If unsuccessful, the rider will be forcefully dismounted from the steed. A rider with a high experience level on a pet with a high tameness has the greatest chance of success. Tameness is reduced slightly when kicking or whipping the mount, so use this function sparingly.
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| - Odcinek 180 - Odcinek 189
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abstract
| - Gallop is a enemy found in Breath of Fire II.
- A steed can be made to gallop by kicking or applying a whip while riding. If successful, this will cause the mount's movement rate to randomly increase by either four-thirds (~1.33) or five-thirds (~1.67), and the increased speed will persist for 20-30 turns. If unsuccessful, the rider will be forcefully dismounted from the steed. A rider with a high experience level on a pet with a high tameness has the greatest chance of success. Tameness is reduced slightly when kicking or whipping the mount, so use this function sparingly. This page is a . You could probably [ expand this page] should you wish to do so.
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