rdfs:comment
| - Race: halfling Alignment: chaotic neutral Armor class: 16, 19, 20, 19, 21, 21 Hit points: 13, 24, 41, 63, 85, 107 Attack bonus: +0, -2/-6, +0/+0, +4/-1/+4, +9/+4/-1/+9, +13/+8/+3/+13 Damage: Level 2: d6 -2 (shortsword) Level 4 and 7: d6 -2 (2 shortswords) Level 11: d6 -1 (2 shortswords +1) Level 15 and 19: d6 +1 (2 shortswords +3) Disarmed: d2 -2 (unarmed strike) Hit dice (level): 2, 4, 7, 11, 15, 19 Challenge rating: 1, 3, 5, 7, 10, 13 Size: small Blueprint:(‡) nw_halfmerc001 to nw_halfmerc006
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abstract
| - Race: halfling Alignment: chaotic neutral Armor class: 16, 19, 20, 19, 21, 21 Hit points: 13, 24, 41, 63, 85, 107 Attack bonus: +0, -2/-6, +0/+0, +4/-1/+4, +9/+4/-1/+9, +13/+8/+3/+13 Damage: Level 2: d6 -2 (shortsword) Level 4 and 7: d6 -2 (2 shortswords) Level 11: d6 -1 (2 shortswords +1) Level 15 and 19: d6 +1 (2 shortswords +3) Disarmed: d2 -2 (unarmed strike) Hit dice (level): 2, 4, 7, 11, 15, 19 Challenge rating: 1, 3, 5, 7, 10, 13 Size: small Trained skills:(‡) disable trap (5, 7, 10, 14, 18, 20), hide (10, 13, 16, 19, 24, 26), listen (8, 10, 13, 17, 21, 23), move silently (12, 15, 18, 21, 26, 28), open lock (10, 13, 16, 20, 25, 27), pickpocket (10, 13, 16, 19, 24, 26), spot (6, 8, 11, 15, 19, 21) Feats: ambidexterity (level 7 and above), armor proficiency (light), called shot (level 15 and above), crippling strike (level 15 and above), dodge, defensive roll (level 19 only), evasion, fearless, improved critical (shortsword) (level 15 and above), lightning reflexes (level 11 and above), lucky, monster uncanny reflex (level 11 and above), opportunist (level 19 only), skill affinity (listen), skill affinity (move silently), sneak attack (+1d6), two-weapon fighting (level 4 and above), uncanny dodge (n/a, I, II, III, IV, V), weapon focus (shortsword) (level 19 only), weapon proficiency (rogue) Blueprint:(‡) nw_halfmerc001 to nw_halfmerc006
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