At the end of every chain resolution, the Turn Player will retain Priority to activate a Fast Effects, before passing priority to his opponent. This small window of timing is unofficially coined as a "Post-Resolution Window". It is similar to the Priority passing at the end of every Phase.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| dbkwik:yugi-oh/pro...iPageUsesTemplate | |
| dbkwik:yugioh/prop...iPageUsesTemplate | |
| abstract |
|