About: Patch 1.17   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Gameplay / Balance: * All race's carrier cruiser's max speed reduced from 500 to 450. * Fixed a bug in the pathfinder that caused it to favor sub-optimal paths for between system travel. * Fixed incorrect start conditions on Double Cross map. * Tweaked the equation for damage reduction so that it is more stable for large negative armor values. * Magnetic Cloud orbit bodies now disable all abilities, not just those requiring antimatter. * Marza Dreadnought: * Missile Barrage number of waves increased from 20 to 25. * Missile Barrage damage per wave reduced from 150 to 120. * Missile Barrage missile travel effect made unique from its normal missile weapon's effect.

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  • Patch 1.17
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  • Gameplay / Balance: * All race's carrier cruiser's max speed reduced from 500 to 450. * Fixed a bug in the pathfinder that caused it to favor sub-optimal paths for between system travel. * Fixed incorrect start conditions on Double Cross map. * Tweaked the equation for damage reduction so that it is more stable for large negative armor values. * Magnetic Cloud orbit bodies now disable all abilities, not just those requiring antimatter. * Marza Dreadnought: * Missile Barrage number of waves increased from 20 to 25. * Missile Barrage damage per wave reduced from 150 to 120. * Missile Barrage missile travel effect made unique from its normal missile weapon's effect.
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  • Gameplay / Balance: * All race's carrier cruiser's max speed reduced from 500 to 450. * Fixed a bug in the pathfinder that caused it to favor sub-optimal paths for between system travel. * Fixed incorrect start conditions on Double Cross map. * Tweaked the equation for damage reduction so that it is more stable for large negative armor values. * Magnetic Cloud orbit bodies now disable all abilities, not just those requiring antimatter. * Marza Dreadnought: * Missile Barrage number of waves increased from 20 to 25. * Missile Barrage damage per wave reduced from 150 to 120. * Missile Barrage missile travel effect made unique from its normal missile weapon's effect. Graphics and Effects: * Missile Barrage missile travel effect made unique from its normal missile weapon's effect. Networking / Multiplayer: * Fixed the potential for extra gaps in the text of multiplayer chat. * Fixed missing multiplayer chat characters with some non-English languages. * Fixed not being able to create ICO account and player names with certain non-English characters. * Fixed a bug that could cause the ICO lobby to disappear. Interface / HUD: * Income summaries no longer overflow in such a way that per planet elements are mis-rendered. * Fixed some bad zooming behavior when you try and get too close (especially on small entities like fighters). * Fixed a bug where you couldn't zoom in past a certain distance despite changes to the zoom scalar for the given *entity. The minimum distance is still restricted to the entity's radius or 20m for objects will spatial extents (e.g. debris). Modding: * Fixed zoom scaling bug (see above). Misc.: * Fixed a rare crash bug caused by Jump Degradation ability of Overseer cruisers. * Fixed a rare sync error caused by loading differences between FAT32 and NTFS file systems.
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