Crush Bandicoot was an idea pitched by Magenta Software in 2004 and would have introduced and featured Crash's evil twin Crush as the main playable character, but Cortex would still be a villain. The game would have featured open worlds and there would have been vehicles to ride. The story-line for the game is unknown. One test area was made before the project was rejected by the publisher. In February 2012, concept artist Andy J. Davis revealed all known concept art and information on the game.
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