SPIRIT OF THE LIZARD (Level 1): The werewolf's hands and feet spout hundreds of tiny hooks, allowing her to climb across or cling to any surface -- even sheer horizontal surfaces and ceilings. A gecko-spirit teaches this Gift. (System: The player spends one Gnosis. For the rest of the scene, the character can move across any solid surface at her normal walking speed. Staying attached to a vertical surface or ceiling while taking any more strenuous movement (fighting, moving faster than walking speed, attempting to dislodge a steam grate) requires a reflexive Stamina + Athletics roll, difficulty 7).)
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| - SPIRIT OF THE LIZARD (Level 1): The werewolf's hands and feet spout hundreds of tiny hooks, allowing her to climb across or cling to any surface -- even sheer horizontal surfaces and ceilings. A gecko-spirit teaches this Gift. (System: The player spends one Gnosis. For the rest of the scene, the character can move across any solid surface at her normal walking speed. Staying attached to a vertical surface or ceiling while taking any more strenuous movement (fighting, moving faster than walking speed, attempting to dislodge a steam grate) requires a reflexive Stamina + Athletics roll, difficulty 7).)
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| - SPIRIT OF THE LIZARD (Level 1): The werewolf's hands and feet spout hundreds of tiny hooks, allowing her to climb across or cling to any surface -- even sheer horizontal surfaces and ceilings. A gecko-spirit teaches this Gift. (System: The player spends one Gnosis. For the rest of the scene, the character can move across any solid surface at her normal walking speed. Staying attached to a vertical surface or ceiling while taking any more strenuous movement (fighting, moving faster than walking speed, attempting to dislodge a steam grate) requires a reflexive Stamina + Athletics roll, difficulty 7).) NATIVE TO: Uktena
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