Wand of Paralyzation is used to quickly stun the target.
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| - Wand of paralyzation
- Wand of Paralyzation
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rdfs:comment
| - Wand of Paralyzation is used to quickly stun the target.
- Wands of paralyzation are wands that, when "z"apped, allow the PC to fire a beam in one of the eight directions. This beam will paralyze a monster (if effective on it), allowing the PC to either hit them without retaliation or flee. Non-immune, non-magic-resistant monsters have around a 30% chance to resist. Most (if not all) undead/unlife beings are immune to paralyzation (though monsters that are resistant still gave the message ' is paralyzed!' when hit by a beam in versions prior to 1.2.0).
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Desirability
| - They are highly useful — a lot of powerful enemies in the game are not immune to paralyzation. Successfully disabling them will allow the PC to use available means of offense without the usual risk of retaliation .
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charge abilities
| - Duration: 1 turn
- Area of Effect: 1 creature
- Range: 100 ft
- Stun target
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Appears In
| - All Bhaalspawn saga games
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Description
| - Wands of paralyzation are wands that, when "z"apped, allow the PC to fire a beam in one of the eight directions. This beam will paralyze a monster , allowing the PC to either hit them without retaliation or flee. Non-immune, non-magic-resistant monsters have around a 30% chance to resist.
Note that the beam bounces off walls, and can also be aimed at the PC. If the PC is paralyzation resistant, bouncing can be used safely under certain circumstances to hit an enemy twice with one beam, and thus double the chances of success per use. If the PC is not paralyzation resistant, however, be very careful when doing that .
Most undead/unlife beings are immune to paralyzation .
This wand has a range of 4/2/1 for B/U/C respectively. Additional 1 range is added for each 10 character levels.
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Sources
| - They can be obtained in the same manner as all generic loot.
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only usable by
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abstract
| - Wands of paralyzation are wands that, when "z"apped, allow the PC to fire a beam in one of the eight directions. This beam will paralyze a monster (if effective on it), allowing the PC to either hit them without retaliation or flee. Non-immune, non-magic-resistant monsters have around a 30% chance to resist. Note that the beam bounces off walls, and can also be aimed at the PC. If the PC is paralyzation resistant, bouncing can be used safely under certain circumstances to hit an enemy twice with one beam, and thus double the chances of success per use. If the PC is not paralyzation resistant, however, be very careful when doing that (though a character with at least a decent Toughness score should usually resist paralyzation rays). Most (if not all) undead/unlife beings are immune to paralyzation (though monsters that are resistant still gave the message ' is paralyzed!' when hit by a beam in versions prior to 1.2.0). This wand has a range of 4/2/1 for B/U/C respectively. Additional 1 range is added for each 10 character levels.
- Wand of Paralyzation is used to quickly stun the target.
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is Treasure
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is material rewards
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