About: Des-file format   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

des-file format is the language which is used to describe the special levels for NetHack. It is compiled into a binary file by lev_comp. It is not a real programming language: there is no flow control, and the order in which different NetHack features are created is fixed. lev_comp will create a .lev-file for each MAZE and LEVEL definition in the file. These .lev-files will be loaded into NetHack to make the special levels. The .lev-files NetHack loads are actually defined in dungeon.def.

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  • Des-file format
rdfs:comment
  • des-file format is the language which is used to describe the special levels for NetHack. It is compiled into a binary file by lev_comp. It is not a real programming language: there is no flow control, and the order in which different NetHack features are created is fixed. lev_comp will create a .lev-file for each MAZE and LEVEL definition in the file. These .lev-files will be loaded into NetHack to make the special levels. The .lev-files NetHack loads are actually defined in dungeon.def.
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abstract
  • des-file format is the language which is used to describe the special levels for NetHack. It is compiled into a binary file by lev_comp. It is not a real programming language: there is no flow control, and the order in which different NetHack features are created is fixed. There are two types of levels you can create: mazes and rooms. For MAZE-type levels you "draw" one or more maps with ASCII characters and then describe the monsters, objects and so on that are in the map. For ROOM-type levels, you describe rooms and their contents. The maze-levels are easier to make and understand, and room-type levels do not offer as much control over the level. lev_comp will create a .lev-file for each MAZE and LEVEL definition in the file. These .lev-files will be loaded into NetHack to make the special levels. The .lev-files NetHack loads are actually defined in dungeon.def.
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