About: MechCommander 2   Sponge Permalink

An Entity of Type : dbkwik:resource/P523CCUvdd3wqfAWjdsdQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

MechCommander 2 is a real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander. In 2006 Microsoft released a modified version of the source code along with most game assets (i.e. everything needed to compile the game without networking support and without all the art) under a Shared Source licence in order to demonstrate its XNA Build system. Currently, the game is under mod by several projects.

AttributesValues
rdf:type
rdfs:label
  • MechCommander 2
rdfs:comment
  • MechCommander 2 is a real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander. In 2006 Microsoft released a modified version of the source code along with most game assets (i.e. everything needed to compile the game without networking support and without all the art) under a Shared Source licence in order to demonstrate its XNA Build system. Currently, the game is under mod by several projects.
sameAs
dcterms:subject
foaf:homepage
dbkwik:battletech/...iPageUsesTemplate
Platforms
Name
  • MechCommander 2
Genre
Ratings
  • ELSPA: Teen/+11ESRB: Teen
Title
  • MechCommander 2
Media
  • 1(xsd:integer)
Input
  • Keyboard and mouse
Modes
  • Single player, Multiplayer over Modem, Serial, Network or Internet
ID
  • /mech-commander-2
Released
  • 2001(xsd:integer)
  • 2006-08-18(xsd:date)
Developer
Publisher
abstract
  • MechCommander 2 is a real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander. In 2006 Microsoft released a modified version of the source code along with most game assets (i.e. everything needed to compile the game without networking support and without all the art) under a Shared Source licence in order to demonstrate its XNA Build system. Currently, the game is under mod by several projects.
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