About: Summon Water Elemental   Sponge Permalink

An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Summon water elemental is a third-level nature magic spell that costs five spell points and summons a number of water elementals based on the level of the caster.

AttributesValues
rdf:type
rdfs:label
  • Summon Water Elemental
rdfs:comment
  • Summon water elemental is a third-level nature magic spell that costs five spell points and summons a number of water elementals based on the level of the caster.
  • Summon Water Elemental is a mage ability learned at level 10 for those with the Frost specialization. It summons a combat Water Elemental to fight for the mage until killed. The minion functions similarly to the Warlock's minions or the Hunter's pets. A pet action bar appears for the mage to command the elemental and control its spells.
Level
  • 10(xsd:integer)
dcterms:subject
Cast Time
  • 1.5
tcg
  • Water Elemental TCG.jpg
gcd
  • 1.5
herolevel
  • 10(xsd:integer)
Cooldown
  • 60.0
Resource
  • Mana
dbkwik:heroesofthe...iPageUsesTemplate
dbkwik:mightandmag...iPageUsesTemplate
dbkwik:wowwiki/pro...iPageUsesTemplate
Key
  • R
Tier
  • 4(xsd:integer)
CD
  • 80(xsd:integer)
Name
  • Summon Water Elemental
Type
  • Offensive
  • Heroic Ability
Specialization
  • Frost
Class
Description
  • Your summoned Water Elemental now also knows the Water Jet spell.
  • The Mage's Frostbolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
  • Summons a Water Elemental to fight for the caster.
  • Channels a jet of icy water at the target, dealing x Frost damage to the target over 4 sec.
  • Summons a Water Elemental at target location. The Water Elemental's Basic Attacks do 81.12 damage, splash for 25% damage and Chill. Can reactivate the Ability to retarget the Water Elemental. Lasts 20 seconds.
Cost
  • 3(xsd:integer)
  • 75(xsd:integer)
School
abstract
  • Summon water elemental is a third-level nature magic spell that costs five spell points and summons a number of water elementals based on the level of the caster.
  • Summon Water Elemental is a mage ability learned at level 10 for those with the Frost specialization. It summons a combat Water Elemental to fight for the mage until killed. The minion functions similarly to the Warlock's minions or the Hunter's pets. A pet action bar appears for the mage to command the elemental and control its spells.
is talent req of
is Affects of
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