The game will feature a cyborg customization feature which will support 5,000 different layouts. Players will be able to share skills with nearby allies, allowing players to strategically support others, in addition to using thermoptic camouflage and power armor, and controlling various mecha. There will be PvE and PvP modes. Attributes which can be used to customise the player's character include power, which grants weapons; stealth, used for invisibility; detect, which allows the use of reconnaissance drones; and support, giving the ability to construct turrets.
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rdfs:label
| - Ghost in the Shell: First Assault - Stand Alone Complex Online
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rdfs:comment
| - The game will feature a cyborg customization feature which will support 5,000 different layouts. Players will be able to share skills with nearby allies, allowing players to strategically support others, in addition to using thermoptic camouflage and power armor, and controlling various mecha. There will be PvE and PvP modes. Attributes which can be used to customise the player's character include power, which grants weapons; stealth, used for invisibility; detect, which allows the use of reconnaissance drones; and support, giving the ability to construct turrets.
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dcterms:subject
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dbkwik:ghostinthes...iPageUsesTemplate
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abstract
| - The game will feature a cyborg customization feature which will support 5,000 different layouts. Players will be able to share skills with nearby allies, allowing players to strategically support others, in addition to using thermoptic camouflage and power armor, and controlling various mecha. There will be PvE and PvP modes. Attributes which can be used to customise the player's character include power, which grants weapons; stealth, used for invisibility; detect, which allows the use of reconnaissance drones; and support, giving the ability to construct turrets.
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