The weapon you get when you beat Heat Man in Mega Man 2. You can charge it up by holding down the Fire button, and then release for maximum effect. Atomic Fire was eventually lost to the ages, but the specialized game mechanic of charging up your weapons would soon take hold... after it slept through Mega Man 3, of course. It is a notable weapon in the fact that Karma Hunter has no idea how to charge it.
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| - The weapon you get when you beat Heat Man in Mega Man 2. You can charge it up by holding down the Fire button, and then release for maximum effect. Atomic Fire was eventually lost to the ages, but the specialized game mechanic of charging up your weapons would soon take hold... after it slept through Mega Man 3, of course. It is a notable weapon in the fact that Karma Hunter has no idea how to charge it.
- Atomic Fire (アトミックファイヤー Atomikku Faiyā?) is the Special Weapon obtained by Mega Man after Heat Man's defeat in Mega Man 2, Mega Man: Dr. Wily's Revenge, Mega Man: The Power Battle, Mega Man 2: The Power Fighters and Super Adventure Rockman. Proto Man, Bass and Duo can also use this weapon in the fighting games Mega Man: The Power Battle and Mega Man 2: The Power Fighters. Atomic Fire shoots fireballs at enemies, and it can be charged to increase its range and power, being able to deal great damage when fully charged. If this weapon is used on Heat Man or Bubble Man in Mega Man 2, it fully recovers their health.
- Atomic Fire (アトミックファイヤー Atomikku Faiyā?, Trad. Fuego Atómico) es el Arma Especial de Heat Man. Cuando Mega Man lo utiliza, en "Mega Man 2" y "Mega Man: Dr. Wily's Revenge" es capaz de lanzar un disparo de radiación de calor comprimido; aún así, si se mantiene presionado el "botón DISPARO", el Atomic Fire alcanzá un mayor nivel de poder al cargarse: el 1º nivel de carga es una expulsión de energía 6 veces mayor que el original; el 2º nivel de carga, es 12 veces mayor. Así mismo, en "Mega Man 3", el Atomic Fire es parte del arsenal de Doc Robot.
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Caption
| - Mega Man using Atomic Fire.
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Capacity
| - 2(xsd:integer)
- 4(xsd:integer)
- 28(xsd:integer)
- Mega Man 2:
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Cost
| - 1(xsd:integer)
- 6(xsd:integer)
- 10(xsd:integer)
- Mega Man 2:
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abstract
| - Atomic Fire (アトミックファイヤー Atomikku Faiyā?, Trad. Fuego Atómico) es el Arma Especial de Heat Man. Cuando Mega Man lo utiliza, en "Mega Man 2" y "Mega Man: Dr. Wily's Revenge" es capaz de lanzar un disparo de radiación de calor comprimido; aún así, si se mantiene presionado el "botón DISPARO", el Atomic Fire alcanzá un mayor nivel de poder al cargarse: el 1º nivel de carga es una expulsión de energía 6 veces mayor que el original; el 2º nivel de carga, es 12 veces mayor. Así mismo, en "Mega Man 3", el Atomic Fire es parte del arsenal de Doc Robot. En "Mega Man 2", el Atomic Fire es la debilidad de Wood Man. En "Mega Man: Dr. Wily's Revenge", el Atomic Fire es capaz de destruir los Bloques Destruibles.
- The weapon you get when you beat Heat Man in Mega Man 2. You can charge it up by holding down the Fire button, and then release for maximum effect. Atomic Fire was eventually lost to the ages, but the specialized game mechanic of charging up your weapons would soon take hold... after it slept through Mega Man 3, of course. It is a notable weapon in the fact that Karma Hunter has no idea how to charge it.
- Atomic Fire (アトミックファイヤー Atomikku Faiyā?) is the Special Weapon obtained by Mega Man after Heat Man's defeat in Mega Man 2, Mega Man: Dr. Wily's Revenge, Mega Man: The Power Battle, Mega Man 2: The Power Fighters and Super Adventure Rockman. Proto Man, Bass and Duo can also use this weapon in the fighting games Mega Man: The Power Battle and Mega Man 2: The Power Fighters. Atomic Fire shoots fireballs at enemies, and it can be charged to increase its range and power, being able to deal great damage when fully charged. If this weapon is used on Heat Man or Bubble Man in Mega Man 2, it fully recovers their health.
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is dbkwik:resource/NEAHUFMiprw1wl15h1ymew==
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is Arma
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is Weapon
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is wpn
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