About: E3M3: The River   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif E3M3: The River Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] The player must search for the Silver Key and Gold Key in order to proceed. The Gold Key is on an Elevator Trap, this is one of the portions of the level which Gregory A. MacMartin feels is redeemable. This level brings back the Scrag, Spawn, and Fiend. This level also brings back the Knight on Easy Difficulty.

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  • E3M3: The River
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  • File:Quake1.gif <default>E3M3: The River</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] The player must search for the Silver Key and Gold Key in order to proceed. The Gold Key is on an Elevator Trap, this is one of the portions of the level which Gregory A. MacMartin feels is redeemable. This level brings back the Scrag, Spawn, and Fiend. This level also brings back the Knight on Easy Difficulty.
level editor
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Secrets
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previous map
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Game
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Enemies
  • *Easy - 28 *Normal - 48 *Hard/Nightmare - 74
Episode
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  • File:Quake1.gif <default>E3M3: The River</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] The River is the third level of Descent into Horror. This was the first level that was completed by Gregory A. MacMartin for this Episode. Gregory A. MacMartin found the placement of the River to be a difficult task; he felt he failed in giving the River and Waterfalls an organic appearance. It was originally intended for the River to push the player along via a current, but the level designer was unable to get this feature to work properly. Though Gregory A. MacMartin was not satisfied with this level, he was required to put it in Aftershock for Quake. The player must search for the Silver Key and Gold Key in order to proceed. The Gold Key is on an Elevator Trap, this is one of the portions of the level which Gregory A. MacMartin feels is redeemable. This level brings back the Scrag, Spawn, and Fiend. This level also brings back the Knight on Easy Difficulty.
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