The Matrix Online was a MMORPG that was made by Warner Bros. Entertainment and Monolith and was later bought out by SOE. It began beta testing in June 2004 and went live in March 2005 for North American users, and April 2005 for European users. It was eventually shut down in July of 2009, due to low sales. Second, was the Live Events. Unlike other MMO events, this one had a specific team designed to act out the roles of the minor characters and contacts during a event. As stated above, the game is now defunct. A sideshow is available at the community website, Data Node One.
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| - The Matrix Online was a MMORPG that was made by Warner Bros. Entertainment and Monolith and was later bought out by SOE. It began beta testing in June 2004 and went live in March 2005 for North American users, and April 2005 for European users. It was eventually shut down in July of 2009, due to low sales. Second, was the Live Events. Unlike other MMO events, this one had a specific team designed to act out the roles of the minor characters and contacts during a event. As stated above, the game is now defunct. A sideshow is available at the community website, Data Node One.
- The Matrix Online (also known as MxO) was a massive multiplayer online role playing game developed by Monolith Productions. It was the official continuation of the storyline of the Matrix film series. The game began closed beta-testing in June 2004 which was opened for people who pre-ordered the game before or during November 2004.
- The Matrix Online (also known as Matrix Online) was a massively multiplayer online game developed by Monolith Productions. It was the official continuation of the storyline of the Matrix series of films. The game began closed beta-testing in June 2004 which was then opened for people who pre-ordered the game in November 2004. Warner Bros. and Sega officially released MxO on March 22, 2005 in the United States. It was released in Europe on April 15, 2005. The game ran continuously from then until it was shut down on July 31, 2009 by Sony Online Entertainment.
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| - The Matrix Online (also known as MxO) was a massive multiplayer online role playing game developed by Monolith Productions. It was the official continuation of the storyline of the Matrix film series. The game began closed beta-testing in June 2004 which was opened for people who pre-ordered the game before or during November 2004. Warner Bros. and Sega officially released MxO on March 22, 2005. The game ran continuously from then until it was shut down on July 31, 2009 at midnight. The player assumes the role of a redpill, When creating a new character, the player is given the choice of taking the bluepill (quit the game) or the redpill (continue the game). After the tutorial, the player is free to roam around the Mega City.
- The Matrix Online (also known as MxO) was a massive multiplayer online role playing game developed by Monolith Productions. It was the official continuation of the storyline of the Matrix film series. The game began closed beta-testing in June 2004 which was opened for people who pre-ordered the game before or during November 2004. Warner Bros. and Sega officially released MxO on March 22, 2005. The game ran continuously from then until it was shut down on July 31, 2009 at midnight. The player assumes the role of a Redpill. When creating a new character, the player is given the choice of taking the blue pill (quit the game) or the red pill (continue the game). After the tutorial, the player is free to roam around the Mega City.
- The Matrix Online (also known as Matrix Online) was a massively multiplayer online game developed by Monolith Productions. It was the official continuation of the storyline of the Matrix series of films. The game began closed beta-testing in June 2004 which was then opened for people who pre-ordered the game in November 2004. Warner Bros. and Sega officially released MxO on March 22, 2005 in the United States. It was released in Europe on April 15, 2005. The game ran continuously from then until it was shut down on July 31, 2009 by Sony Online Entertainment. Ubisoft backed out of an agreement to co-publish the game, not long after cancelling plans for another MMORPG. Ubisoft and Warner Bros. stated that this did not have a negative impact on their relationship. At the time, doubts about the game circled within the industry, based on the lackluster reception of the later two Matrix films and an overcrowded MMORPG market.
- The Matrix Online was a MMORPG that was made by Warner Bros. Entertainment and Monolith and was later bought out by SOE. It began beta testing in June 2004 and went live in March 2005 for North American users, and April 2005 for European users. It was eventually shut down in July of 2009, due to low sales. The Matrix was unique in the MMO market for two major reasons: First, was the leveling and skill system. Unlike standard MMO's, where you pick a class and then delve into specializations within that class, The Matrix had a modular system that gave every player access to all of the skills, but only allowed them to pick a certain number of skills in a certain progression at a time. This allowed characters to make unique classes by mixing and matching abilities and weapons and was fairly intuitive despite sounding incredibly complex. Second, was the Live Events. Unlike other MMO events, this one had a specific team designed to act out the roles of the minor characters and contacts during a event. The story of MxO was as such: After the death of Neo, the Machines and Zion have stopped engaging in open warfare and now fight a cold war in the Matrix proper. The Exiles, led by the Merovingian, also joined in the fray, recruiting redpills (PC's) to do their dirty work. The major arcs in the story included the death of Morpheus, illegal codes that turned some redpills into Super Soldiers, a conspiracy to kill everyone by holding a free concert, and finally giving everyone GM level powers. As stated above, the game is now defunct. A sideshow is available at the community website, Data Node One.
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