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An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enchanted ruby bolts are enchanted with the Blood Forfeit enchantment. This gives the bolts a chance of removing 10% of the attacker's Hitpoints to remove 20% of their target's Hitpoints, though it does not work if the attacker cannot spare the Hitpoints. 60 Ranged is required to wield these bolts.

AttributesValues
rdf:type
rdfs:label
  • Ruby bolts
  • Ruby Bolts
rdfs:comment
  • Enchanted ruby bolts are enchanted with the Blood Forfeit enchantment. This gives the bolts a chance of removing 10% of the attacker's Hitpoints to remove 20% of their target's Hitpoints, though it does not work if the attacker cannot spare the Hitpoints. 60 Ranged is required to wield these bolts.
  • Ruby bolts can be enchanted through the spell Enchant Crossbow Bolt (Ruby) at level 49 Magic. The spell enchants 10 ruby bolts at a time, and once they are enchanted they become enchanted ruby bolts and gain a special ability, the Blood Forfeit enchantment. This gives the bolts a chance of damaging the target for 20% of the target's remaining health at the cost of removing 10% of the attacker's remaining health. The enchantment will not trigger if the attacker is under 10% of their max health.
  • Ruby bolts can be enchanted through the spell Enchant Crossbow Bolt (Ruby) by a player with level 49 Magic. The spell enchants 10 Ruby bolts at a time, and once they are enchanted they become Enchanted ruby bolts and gain a special ability. Enchanted ruby bolts are enchanted with the Blood Forfeit enchantment. This gives the bolts a chance of removing 10% of the attacker's life points to remove 20% of their target's life points, though it does not work if the attacker cannot spare the life points.
Level
  • 25(xsd:integer)
  • 63(xsd:integer)
Strength
  • 0(xsd:integer)
dcterms:subject
skillXP
  • 63(xsd:integer)
mat2price
  • gemw
drange
  • 0(xsd:integer)
dslash
  • 0(xsd:integer)
Spawnable
  • True
mat1price
  • gemw
amagic
  • 0(xsd:integer)
dmagic
  • 0(xsd:integer)
dstab
  • 0(xsd:integer)
store
  • No
low
  • 50(xsd:integer)
Examine
  • "Great if you have a crossbow!"
  • Ruby tipped Adamantite crossbow bolts.
mat1qty
  • 10(xsd:integer)
Tradeable
  • Yes
dcrush
  • 0(xsd:integer)
rstr
  • +103
mainDamage
  • 480(xsd:integer)
Equipable
  • Yes
geValue
  • gemw
str
  • 0(xsd:integer)
exchange
  • GEMW
  • gemw
tradable
  • False
destroy
  • Drop
Item ID
  • 9339(xsd:integer)
disassembly
  • Yes
Degradable
  • False
offAccuracy
  • 0(xsd:integer)
Quest
  • No
acrush
  • 0(xsd:integer)
offDamage
  • 0(xsd:integer)
astab
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
arange
  • 0(xsd:integer)
mat2qty
  • 10(xsd:integer)
aslash
  • 0(xsd:integer)
dbkwik:arteropk/pr...iPageUsesTemplate
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • bolts
amount
  • 10(xsd:integer)
Stackable
  • Yes
  • True
Tier
  • 50(xsd:integer)
Slot
  • ammo
MAT
  • Adamant bolts
  • Ruby bolt tips
Magic
  • 0(xsd:integer)
Name
  • Ruby bolts
  • Ruby Bolts
Value
  • 125(xsd:integer)
Caption
  • The Blood Forfeit ability from enchanted ruby bolts after enchanting ruby bolts.
Members
  • Yes
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