The Epoch is an incredible flying machine which comes from the distant future; its recorded data indicates that the world of its origin time is a burnt-out husk.
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rdfs:label
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rdfs:comment
| - The Epoch is an incredible flying machine which comes from the distant future; its recorded data indicates that the world of its origin time is a burnt-out husk.
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Summary
| - The Epoch is an incredible flying machine which comes from the distant future; its recorded data indicates that the world of its origin time is a burnt-out husk.
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sens
| - blindsight 120 ft., darkvision 120 ft
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dcterms:subject
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author name
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Will
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Fort
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Fly
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DEX
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feats
| - Hover, Point Blank Shot, Two-Weapon Fighting (Feat), Improved Two-Weapon Fighting (Feat), Greater Two-Weapon Fighting (Feat), Weapon Focus , Zen Archery
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aura
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Listen
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Melee
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init
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str
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touch
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CHA
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BAB
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sq
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spd
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Wis
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dbkwik:dungeons/pr...iPageUsesTemplate
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date created
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Skills
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AL
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Status
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Name
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SR
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Type
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spot
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acmods
| - +3 Dex, -2 size, +10 natural, +10 deflection
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atkop
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flat
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Reach
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san
| - Temporal Shielding
- Control System
- Chrono Gate
- Vectored Thrust
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HD
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AC
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Space
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Resist
| - acid resistance 20, cold resistance 20, electricity resistance 20, fire resistance 20
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int
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sad
| - 3.15576E7
- The Epoch's control systems are accessible via the cockpit ; a creature at the controls may take a full-round action to control the Epoch's actions for one round. The creature uses its own BAB, Wisdom and Dexterity for the purposes of the Epoch's attacks and defense, and can take advantage of Epoch's senses and special abilities. Without such instruction, the autopilot will operate based on the last set of instructions provided.
If there is no soul currently occupying the Epoch's control system, a creature within the cockpit may cast magic jar to transfer theirs into it. This causes the spell to have a Permanent duration; however, they may not enter another body until the spell is ended. They may use all of the Epoch's special abilities and feats, are unable to access its memory systems, and may communicate via their normal means.
- The Epoch's timeline is incredibly stable; indeed, it seems the machine stabilizes its timeline in and of itself. It is immune to any time-affecting spells or effects that do not originate from itself, and any creatures or objects within it are unaffected by such spells or effects not originating within the Epoch. Additionally, the Epoch and anyone or anything within it is unaffected by any adverse effects of being on the Temporal Energy Plane or any similar place.
Note that as a time stop spell affects the caster rather than stopping time everywhere else, the Epoch does not generally prevent the use of time stop.
- While taking a move action to fly, Epoch can sacrifice 10 feet of movement speed to ignore the minimum speed requirements to stay in the air.
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grp
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HP
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SA
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Ranged
| - Laser +20/+15/+10 ranged touch
- Lasers +18/+18/+13/+13/+8/+8 ranged touch
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ref
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Size
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Immune
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othspd
| - Hover, [[#Vectored Thrust
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othhp
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abstract
| - The Epoch is an incredible flying machine which comes from the distant future; its recorded data indicates that the world of its origin time is a burnt-out husk.
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