All fleets start at node B. * Fast fleet with at least 5 DD will route B → D → E. * Otherwise route B → A → C → E. * E → F → I → G can be selected by the player. * E → G can be selected by the player. * If LoS check is failed, deadend offroute G → K. LoS requirement is unknown, but very low. * Otherwise G → H → J.
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