About: Merton (3.5e Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Merton is a dangerous spell which causes a flash of heat so hot it cannot be contained, exploding from your body before you can even focus it into a fireball form. All targets in a 60 foot radius, including the caster, are subject to the spell, taking 2d6+2 points of fire damage per caster level (max 40d6+40 at CL 20th) with a fortitude save for half. Those slain by this spell are reduced to nothing but ash, burning away even bone. It's a difficult spell to use given it cannot tell friend from foe, but for a caster or a party who possesses immunity to fire, it can be a great boon.

AttributesValues
rdfs:label
  • Merton (3.5e Spell)
rdfs:comment
  • Merton is a dangerous spell which causes a flash of heat so hot it cannot be contained, exploding from your body before you can even focus it into a fireball form. All targets in a 60 foot radius, including the caster, are subject to the spell, taking 2d6+2 points of fire damage per caster level (max 40d6+40 at CL 20th) with a fortitude save for half. Those slain by this spell are reduced to nothing but ash, burning away even bone. It's a difficult spell to use given it cannot tell friend from foe, but for a caster or a party who possesses immunity to fire, it can be a great boon.
Comp
  • V, S, M
Summary
  • You release a powerful unnatural heat, but have no control over it as it scorches a vast amount of land!
dcterms:subject
author name
  • Eiji-kun
LVL
  • Sorcerer/Wizard 8
casttime
  • 1(xsd:integer)
dur
  • Instantaneous
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • 60(xsd:integer)
date created
  • 7(xsd:integer)
Status
  • Complete
Name
  • Merton
SR
  • Yes
save
  • Fortitude half
DESC
School
  • Evocation
tsea
  • a
Subj
  • 60(xsd:integer)
abstract
  • Merton is a dangerous spell which causes a flash of heat so hot it cannot be contained, exploding from your body before you can even focus it into a fireball form. All targets in a 60 foot radius, including the caster, are subject to the spell, taking 2d6+2 points of fire damage per caster level (max 40d6+40 at CL 20th) with a fortitude save for half. Those slain by this spell are reduced to nothing but ash, burning away even bone. It's a difficult spell to use given it cannot tell friend from foe, but for a caster or a party who possesses immunity to fire, it can be a great boon. Material Component: Rare radioactive nugget of stone worth 250g. Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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