About: Scorpion (Ape Atoll)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

They are much smaller than standard scorpions, but are bigger than smaller scorpions such as pit scorpions. These scorpions used to be fairly low-level, but they were updated in early February 2012, as noted in the Patch Notes for that week. Their combat level has since been significantly reduced with the Evolution of Combat update, and they now no longer pose a threat to higher levels.

AttributesValues
rdf:type
rdfs:label
  • Scorpion (Ape Atoll)
rdfs:comment
  • They are much smaller than standard scorpions, but are bigger than smaller scorpions such as pit scorpions. These scorpions used to be fairly low-level, but they were updated in early February 2012, as noted in the Patch Notes for that week. Their combat level has since been significantly reduced with the Evolution of Combat update, and they now no longer pose a threat to higher levels.
  • Level 16 Scorpions are found on Ape Atoll. They will attack players if they are in human form, and they can also poison. Lower level players with mid-level defence and life points should try to avoid these. Higher levels can choose to ignore them or fight back, as they scorpions have a very low defence level, and can easily be killed in a single hit. They are much smaller than standard scorpions, but are bigger than smaller scorpions such as pit scorpions.
Level
  • 16(xsd:integer)
Attack
  • 1(xsd:integer)
  • 9(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 45(xsd:integer)
lifepoints
  • 600(xsd:integer)
Examine
  • It's an extremely dangerous looking scorpion.
max hit
  • 48(xsd:integer)
Poisonous
  • Yes
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
attack speed
  • 6(xsd:integer)
acc melee
  • 191(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 65(xsd:integer)
max ranged
  • 48(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 55(xsd:integer)
Attack style
  • Ranged
acc ranged
  • 223(xsd:integer)
slaylvl
  • 1(xsd:integer)
max melee
  • 36(xsd:integer)
assigned by
  • Turael
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
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Speed
  • 4(xsd:integer)
Defence
  • 12(xsd:integer)
Magic
  • 0(xsd:integer)
  • 1(xsd:integer)
Name
  • Scorpion
Weakness
  • Crush
Turael
  • yes
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
slayercat
  • Scorpions
Members
  • Yes
Update
  • Monkey Madness
Armour
  • 223(xsd:integer)
ID
  • 1477(xsd:integer)
Style
  • ranged
Release
  • 2004-12-06(xsd:date)
Experience
  • 35(xsd:double)
  • 36(xsd:integer)
Ranged
  • 12(xsd:integer)
LP
  • 600(xsd:integer)
abstract
  • Level 16 Scorpions are found on Ape Atoll. They will attack players if they are in human form, and they can also poison. Lower level players with mid-level defence and life points should try to avoid these. Higher levels can choose to ignore them or fight back, as they scorpions have a very low defence level, and can easily be killed in a single hit. They are much smaller than standard scorpions, but are bigger than smaller scorpions such as pit scorpions. These scorpions used to be fairly low-level, but they were updated in early February 2012, as noted in the Patch Notes for that week. Their combat level has since been significantly reduced with the Evolution of Combat update, and they now no longer pose a threat to higher levels.
  • They are much smaller than standard scorpions, but are bigger than smaller scorpions such as pit scorpions. These scorpions used to be fairly low-level, but they were updated in early February 2012, as noted in the Patch Notes for that week. Their combat level has since been significantly reduced with the Evolution of Combat update, and they now no longer pose a threat to higher levels.
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