VGM rotated series each day. All of the series, except Seasons 1 and 2 of Captain N, were in double episode format, and all episodes were time-compressed. The shows would open with the Captain N & The Video Game Masters opening theme, then go to commercial, then play the opening theme of the series that would be playing on that day. Every episode would be split into two acts, hiding a commercial break in all of the episodes except The New Super Mario World, by either using a scene transition, editing to look like a continuous shot/scene, or keeping the fade-out but not going to commercial. The commercials' bumpers referenced VGM but used a generic narrator and stills from the first episode of the series that was played - and, for the most part, used the same narration.
Attributes | Values |
---|
rdfs:label
| - Captain N & The Video Game Masters
|
rdfs:comment
| - VGM rotated series each day. All of the series, except Seasons 1 and 2 of Captain N, were in double episode format, and all episodes were time-compressed. The shows would open with the Captain N & The Video Game Masters opening theme, then go to commercial, then play the opening theme of the series that would be playing on that day. Every episode would be split into two acts, hiding a commercial break in all of the episodes except The New Super Mario World, by either using a scene transition, editing to look like a continuous shot/scene, or keeping the fade-out but not going to commercial. The commercials' bumpers referenced VGM but used a generic narrator and stills from the first episode of the series that was played - and, for the most part, used the same narration.
|
dcterms:subject
| |
abstract
| - VGM rotated series each day. All of the series, except Seasons 1 and 2 of Captain N, were in double episode format, and all episodes were time-compressed. The shows would open with the Captain N & The Video Game Masters opening theme, then go to commercial, then play the opening theme of the series that would be playing on that day. Every episode would be split into two acts, hiding a commercial break in all of the episodes except The New Super Mario World, by either using a scene transition, editing to look like a continuous shot/scene, or keeping the fade-out but not going to commercial. The commercials' bumpers referenced VGM but used a generic narrator and stills from the first episode of the series that was played - and, for the most part, used the same narration.
|