About: Mercantilism   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mercantilism held the belief that in order for nations to be competitive they must have a positive balance of trade. Capital to the mercantilists was a fixed amount internationally and was considered to be bullion (gold, silver, etc.). The mercantilists believed in government intervention, believing that the government should effectively offer subsidies for exports and tariffs on imports in order to have a positive trade balance.

AttributesValues
rdfs:label
  • Mercantilism
  • Mercantilism
rdfs:comment
  • Mercantilism held the belief that in order for nations to be competitive they must have a positive balance of trade. Capital to the mercantilists was a fixed amount internationally and was considered to be bullion (gold, silver, etc.). The mercantilists believed in government intervention, believing that the government should effectively offer subsidies for exports and tariffs on imports in order to have a positive trade balance.
  • The protection of our national wealth demands that we restrict our trading, so as to prevent other nations from profiting from the work our faithful citizens have done. Any foreign power is a potential adversary, a vicious predator probing for weaknesses and biding its time. To hand it weapons and tools is to invite disaster.--Arian Kothrax, High Councillor
  • Mercantilism is a technology in Age of Empires III, available to the European civilizations. It is found at the Church in the Colonial Age, and costs . This technology gives the player 2000 Experience Points to their next shipment.
  • Mercantilism refers to the subordination of a nation's economy to government control, in effect making all commercial activity within one's borders a matter of national interest and security.
sameAs
dcterms:subject
smac
  • no
civbe
  • no
dbkwik:ageofempire...iPageUsesTemplate
dbkwik:civilizatio...iPageUsesTemplate
dbkwik:interlingua...iPageUsesTemplate
dbkwik:rise-of-nat...iPageUsesTemplate
Age
  • 22(xsd:integer)
Name
  • Mercantilism
Coin
  • 1500(xsd:integer)
dbkwik:riseofnatio...iPageUsesTemplate
Title
  • Commerce Research
Before
After
Stats
  • Gives 2000 XP
Building
  • 22(xsd:integer)
abstract
  • Mercantilism held the belief that in order for nations to be competitive they must have a positive balance of trade. Capital to the mercantilists was a fixed amount internationally and was considered to be bullion (gold, silver, etc.). The mercantilists believed in government intervention, believing that the government should effectively offer subsidies for exports and tariffs on imports in order to have a positive trade balance.
  • The protection of our national wealth demands that we restrict our trading, so as to prevent other nations from profiting from the work our faithful citizens have done. Any foreign power is a potential adversary, a vicious predator probing for weaknesses and biding its time. To hand it weapons and tools is to invite disaster.--Arian Kothrax, High Councillor
  • Mercantilism is a technology in Age of Empires III, available to the European civilizations. It is found at the Church in the Colonial Age, and costs . This technology gives the player 2000 Experience Points to their next shipment.
  • Mercantilism refers to the subordination of a nation's economy to government control, in effect making all commercial activity within one's borders a matter of national interest and security.
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