About: Damage 2.0/Toxin Damage   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Damage is one of the four primary elemental damage types. It is effective against Corpus Flesh, but is less effective against Machinery and Robotic enemies, as well as Fossilized Infested creatures. Against the large majority of enemies (and against Warframes) damage bypasses shields to directly affect health (does not bypass armor however). The status effect is Poison, which deals 50% of your weapon or power's modified base damage plus 50% of the total damage per tick, for 9 ticks over 8 seconds as damage.

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  • Damage 2.0/Toxin Damage
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  • Damage is one of the four primary elemental damage types. It is effective against Corpus Flesh, but is less effective against Machinery and Robotic enemies, as well as Fossilized Infested creatures. Against the large majority of enemies (and against Warframes) damage bypasses shields to directly affect health (does not bypass armor however). The status effect is Poison, which deals 50% of your weapon or power's modified base damage plus 50% of the total damage per tick, for 9 ticks over 8 seconds as damage.
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  • Damage is one of the four primary elemental damage types. It is effective against Corpus Flesh, but is less effective against Machinery and Robotic enemies, as well as Fossilized Infested creatures. Against the large majority of enemies (and against Warframes) damage bypasses shields to directly affect health (does not bypass armor however). The status effect is Poison, which deals 50% of your weapon or power's modified base damage plus 50% of the total damage per tick, for 9 ticks over 8 seconds as damage. Multiple instances of the effect can stack on the same target with each instance having its own timer. Mods adding base or damage and combo multipliers will increase the damage of the Poison ticks. If a proc occurs together with a headshot and/or critical hit, the ticks are also affected by their respective multipliers. In case of melee weapons, another 8x stealth damage multiplier is applied to the ticks if the Warframe is in a stealthed state. Enemies killed while under or by a proc will be covered in a green liquid-like substance, most likely poison.
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