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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In each level of the game, the player controls one of the main cast. The objective is to collect a number of comic pages in a 3D maze-like environment populated by enemies (the Mane-iac's henchponies, including soldiers, officers, and captains). The player can move up, down, left, and right with the arrow keys and attack enemies with the spacebar. Attacks vary depending on the character the player is in control of:

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  • Power Ponies Go
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  • In each level of the game, the player controls one of the main cast. The objective is to collect a number of comic pages in a 3D maze-like environment populated by enemies (the Mane-iac's henchponies, including soldiers, officers, and captains). The player can move up, down, left, and right with the arrow keys and attack enemies with the spacebar. Attacks vary depending on the character the player is in control of:
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abstract
  • In each level of the game, the player controls one of the main cast. The objective is to collect a number of comic pages in a 3D maze-like environment populated by enemies (the Mane-iac's henchponies, including soldiers, officers, and captains). The player can move up, down, left, and right with the arrow keys and attack enemies with the spacebar. Attacks vary depending on the character the player is in control of: * Twilight Sparkle/Masked Matterhorn (Level 1): freezes enemies with her freeze ray * Rainbow Dash/Zapp (Level 2): zaps enemies with a bolt of lightning * Rarity/Radiance (Level 3): stuns enemies with gem-shaped attack constructs * Applejack/Mistress Mare-velous (Level 4): whips enemies with her lasso * Spike/Hum Drum (Level 5): summons Pinkie Pie/Fili-Second to tackle enemies The player can also attack enemies with super attacks by pressing the Shift key. Super attacks have much farther range than regular attacks (reaching enemies across the screen) but expend "Pony Power" (the energy meter below the player's health bar). Super attacks also vary between characters: * Masked Matterhorn (Level 1): shoots a fireball * Zapp (Level 2): creates a tornado * Radiance (Level 3): creates an energy cage * Mistress Mare-velous (Level 4): throws a "hoofarang" * Hum Drum (Level 5): summons Fluttershy/Saddle Rager to slam on the ground Pickups in the game include health, energy for the player's Pony Power meter, Double Points to momentarily double the player's acquisition of score points, Bonus Time to take several seconds off the player's time spent in the level, and a speed boost power-up. The level is cleared when the player collects all five comic pages (ten pages in levels 3 and 4, seven reflector shards in level 5). When the player's health bar is empty, they get a game over; they can start the level over without having to start the whole game over, but their total score drops to zero.
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