rdfs:comment
| - Experience Points (or EXP, XP) are a numerical quantity gained by performing a variety of different activities in game such as completing objectives and killing enemies.
- Experience Points (aka. Experience, Exp. or XP) are granted to Players when they kill monsters or complete quests. When the total of XP is enough, the Player can level up.
- Wakfu has a number of different types of XP, and levels, for different activities.
* Spell Experience Points for Elemental Spells
* Character XP for Character Level
* Profession XP for Professions
- Experience points (XP) are a numerical measure of a character's personal achievement and advancement. Characters earn experience points by defeating opponents and overcoming challenges. When accompanied by companions, the experience points from an encounter are sometimes reduced. Characters accumulate experience points throughout their adventuring careers, gaining new levels in their character classes at certain experience point totals (see character progression).
- Experience Points also known as EXP, is the measure of a character's experience. EXP is awarded for defeating enemies in combat. By accumulating EXP, characters level up, thereby increasing their HP, MP, and other stats. On the character screen, two EXP numbers are shown: 1.
* How much EXP the character has accumulated 2.
* How much EXP is required to reach the next level
- In World of Warcraft, you generally only get XP from killing mobs and completing quests, but you can also get some from exploring. This is based on the concept that as characters defeat stronger enemies, they gain combat experience that allows them to improve their skills. This system is adapted from D&D and is present in some form or another in almost all roleplaying games.
- Experience points (XP) are an abstract measure of the experience, knowledge, and training that a player character (PC) gains while adventuring. They are usually gained from defeating monsters and completing quests, with some modules also granting experience for various other achievements, such as using skills or exploring new areas. Experience points themselves do not directly affect gameplay* but are instead the sole factor that determines when character levels can be taken. It takes 1,000 XP times a PC's current level to reach the next level; see level progression for a table.
- Experience points are points that level your character's title. You gain them by participating in RTQs or by completing quests. Experience points are often confused with the leveling of skills; the points for skills are usually referred to as successes.
- Almost all creatures in Tibia give some experience points when they are slain. The amount of experience points earned by killing a creature depends roughly on how difficult it is to defeat that creature. It varies from a Penguin which will give 1 single experience up to the Sight of Surrender which will give 17,000 experience when killed. There are also a lot different kind of bosses in Tibia, which might wield even more experience (including Inquisition Bosses). There are also some creatures that give no experience at all, those are no challenge to kill since they don't fight back when attacked.
- An experience point (abbreviated EXP or XP) is a unit of measurement for character level advancement. Advancing to the next level requires a fixed amount of experience points. In Dragonica, you generally only get XP from killing mobs and completing quests, alternatively leveling together with your friends in your buddy's list together in the same map will also yield Friend Point which can be traded in towns for Exp (So always remember to Buddy your party members to make full use of this system). When your HP reaches 0, you will lose 3% of your EXP.
- Punkt doświadczenia (potocznie EXP lub XP) jest jednostką miary postępu level postaci. Awansowanie na kolejny poziom wymaga określonej ilości punktów doświadczenia, która określona jest wzorem. W World of Warcraft, możesz zdobywać doświadczenie zabijając stworzenia (tzw. grinding), wykonując zadania, eksplorując świat gry, biorąc udział w bitwach bądź zbierając materiały dzięki profesjom takim jak górnictwo czy zielarstwo (lecz nie skórowanie). Raidy również dają XP, lecz w bardzo małych ilościach.
- An Experience point (also known as Exp or XP) is the unit of measurement used in DarkOrbit's level system and with each new level, the requirement for the next level is doubled. You gain experience points through any means such as finishing any quests, destroying enemy company ships or aliens, and even by beating waves of aliens in galaxy gates. Any new player to the game begins at level 1, below we have the requirements to reach the higher levels:
- An experience point (often abbreviated to 'Exp' or 'XP') is a unit of measurement used in many role-playing games (RPGs) and role-playing video games to quantify a player character's progression through the game. Experience points are generally awarded for the completion of quests, overcoming obstacles and opponents, and for successful role-playing.
- Experience is calculated and distributed using the following method:
* A character or pet attacks a monster, and the percentage of that monster's total health that is dealt as damage is the percentage of the monster's total experience that is generated.
* The level of the attacker alters the experience generated. If the monster is a higher level than the attacker, there is an experience bonus, and a penalty if the monster is a lower level than the attacker. If a monster is 8 or more levels below the attacker, they do not gain any experience at all.
- An experience point (often abbreviated to Exp or XP) is a unit of measurement used in many role-playing games (RPGs) and role-playing video games to quantify a player character's progression through the game. Experience points are generally awarded for the completion of quests, overcoming obstacles and opponents, and for successful role-playing.
- An Experience Point (abbreviated EXP or XP) is a unit of measurement for character level advancement. Advancing to the next level requires a fixed amount of experience points which is determined by a formula. In World of Warcraft, you can gain experience by killing mobs, completing quests, exploring, Battlegrounds, or collecting materials with a gathering profession such as Mining or Herbalism (but not Skinning). Raids can give XP, but in very low amounts.
|