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An Entity of Type : dbkwik:resource/YdxH1WbqcLZNJ9IyXXyiaA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In Heroes of Might and Magic IV, Sark is one of the 29 heroes belonging to the Necromancer class. He is a Male kreegan, and is associated with the Necropolis town.

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  • Sark
  • Sark
  • SARK
  • Sark
  • Sark
  • Sark
  • Sark
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  • In Heroes of Might and Magic IV, Sark is one of the 29 heroes belonging to the Necromancer class. He is a Male kreegan, and is associated with the Necropolis town.
  • thumb|210px|Sark. El Comandante Sark es el villano secundario de la película Tron.
  • The SARK (Search and Rescue Knife) or NSAR (Navy Search and Rescue) is a folding knife designed by Knifemaker Ernest Emerson for use as a Search and Rescue knife for the US Military. It features a hawkbill with a blunt tip in order to cut free trapped victims without cutting them in the process. A variant with a pointed-tip designed for police use exists, known as the P-SARK (Police Search and Rescue Knife).
  • The flag of Sark is white with a red St. George's cross and a red canton containing two yellow lions (or in heraldic terms "Leopards"). It was designed by Herbert Pitt in 1938 and adopted the same year. The canton is similar to the arms of nearby Normandy, of which the Channel Islands were historically a part.
  • Sark is a villain from the 1982 film "Tron". He is the Master Control Progam's executioner.
  • De Sark is een dier dat afkomstig is van de planeet Qo'noS. Klingons gebruiken dit dier als rijdier, vergelijkbaar met het paard op Aarde. Op de holodekken van de Enterprise-D waren simulaties aanwezig van dit dier. (TNG: "Pen Pals")
  • L'un des plus puissants programmes de tout le système mis à part le MCP, Sark est un impitoyable programme inutile à la plupart des utilisateurs et qui réserve des mesures de représailles contre tout programme ignorant les ordres.
  • Sarks are nicknamed the "Face-mask soldiers". They are always equipped with an RPG-7, but will use an grenade if you stay in one spot for too long, an easy way to see this is to play Chapter 20 - Cat and Mouse, the first Sark will be on the roof when you need to destroy the tank. They can be difficult to deal with due to their weapon power, but is otherwise easy to handle.
  • Der klingonische Sark ist ein pferdeähnliches Tier vom Planeten Qo'nos. Eine Simulation dieses Tieres steht auf dem Holodeck der USS Enterprise (NCC-1701-D) zum Reiten zur Verfügung. (TNG: ) Die Schreibweise nach Okrand für Sark lautet: Sargh. In ConScript wird dies geschrieben. Kategorie:Schreibweise nach Okrand
  • The Sark was a riding animal native to Qo'noS, roughly analogous to a Terran horse. Simulations of this animal were on file as holograms in the USS Enterprise-D holodeck. (TNG: "Pen Pals" )
  • Sark is Lemmykoopa24's bodyguard. He is a red and blue Toribot with a purple force and a green head. He was originally a top-secret government project, but he broke out. Lemmykoopa24 then found him and hypnotized him into thinking he was his bodyguard. He is very strong and agile, being able to take off someone's head with one punch. Or able to leap many meters of distance.
  • Sark was a male Human who was a technician in the Imperial Military of the Sith Empire during the Cold War and Galactic War against the Galactic Republic, when he was stationed on Vaiken Spacedock.
  • Sark – nekromanta, demon, bohater standardowy w Heroes of Might and Magic IV.
  • Sark, whose full name was Mumph'l'sark'n'thrick'r'thrax, was the archenemy of Grand Admiral Mitth'raw'nuruodo (you know, Thrawn) during his early days on Csilla. Thrawn was kinda low-level back then and needed a nemesis to fight so he could gain experience and become the super-bad, galaxy-ruling, all-knowing, art-appreciating bad-ass of all time.
  • A sark (or Sargh) was a type of animal lifeform, presumably native to Qo'noS, that were used as beasts of burden and as riding animals on many worlds colonized by the Klingon Empire. (TNG reference: The Starfleet Survival Guide, tlhIngan Hol reference: Klingon for the Galactic Traveler) They bore some similarity to Terran horses, but with two straight, meter-long horns and flail-like tails. Sarks may attack humanoids if provoked or very hungry. Furthermore, they were known to travel in herds, and may at times stampede. (TNG reference: The Starfleet Survival Guide)
  • Commander Sark (simply known as Sark) is the secondary antagonist of the 1982 movie Tron and was the right-hand man of the MCP - a living embodiment of the MCP's will and a ruthless tyrant who would do all in his power to prevent the hero of the story from attaining freedom. Sark is distinguished by his cybernetic armor - which is colored red as opposed to blue - he also has great power over the virtual world and is also a very shrewd individual capable of plotting against his enemy.
  • Sark was the last feudalism in Britain until its dissolution in 2008 and adoption of a different form of government. It is a dependency of the Bailwick of Guernsey, not technically part of the UK. The small island has one school and approximately 600 residents. it is strangely politically neutral, as it combines liberal values with conservative laws and government. People usually call it conservative, although in attitudes it closely resembles Martha's Vineyard.
  • Sark (full program name SARK-ES-1117821) is the secondary antagonist in TRON. He was written by Ed Dillinger, and became the commander of the MCP's army and overseer of the games fought on the Game Grid. He was a merciless and evil program, willing to do anything that pleased the MCP. Sark was in charge of forcing the programs that believed in the users to play video game type gladiator games with personnel from Sark's Army as the opponents. He looked forward to playing the gladiator games when he had the chance. So ruthless was Sark that he was described as "Brutal and Needlessly Sadistic" by the MCP himself.
sameAs
Level
  • 20(xsd:integer)
Era
Goal
  • to destroy Tron
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