About: Killer 7   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Describe Killer7 here? Where do we start? In an alternate timeline, a worldwide ban on nuclear research -- and the firing of all nuclear missiles into each other high in orbit -- allows mankind to finally achieve world peace several years into the 21st century. To stop Kun Lan and the Heaven's Smiles, the elderly, wheelchair-bound Harman Smith -- a man who bears a grudge against, and shares some history with, Kun Lan -- utilizes "Killer7", a group of specialized assassins trained to deal with high-level threats to the security of the United States.

AttributesValues
rdfs:label
  • Killer 7
  • Killer 7
rdfs:comment
  • <default>Killer 7</default> Desarrollador Apariciones Distribuidor Poder de Fuego Lanzamiento Velocidad de fuego Plataformas Clase de Arma Localización Valor Última edición: -- por [[User:|]] La Killer 7 es un Magnum .45 muy estable y potente,aparece en Resident Evil 4. Esta arma la podrás comprar al principio de la parte de la isla. Utiliza el mismo tipo de munición que su predecesora, pero con mayor velocidad de recarga y cantidad de cargadores. Es la mejor de las dos "Mágnum" pero la desventaja de esta arma es que no tiene una mejora exclusiva, y por esta razón es menos potente que su predecesora.
  • Describe Killer7 here? Where do we start? In an alternate timeline, a worldwide ban on nuclear research -- and the firing of all nuclear missiles into each other high in orbit -- allows mankind to finally achieve world peace several years into the 21st century. To stop Kun Lan and the Heaven's Smiles, the elderly, wheelchair-bound Harman Smith -- a man who bears a grudge against, and shares some history with, Kun Lan -- utilizes "Killer7", a group of specialized assassins trained to deal with high-level threats to the security of the United States.
Strength
  • Great
dcterms:subject
dbkwik:resource/PP3-Vd_q2zSp6ybnrXdKIg==
  • Mágnum
dbkwik:resource/bCuOxmCMwEUxfHxUC7pB4A==
  • Alto
dbkwik:resource/eZvwKpru-Z7gFPNzHlqo1w==
  • 77700(xsd:integer)
dbkwik:resource/fEG9yiX6H603gbOBQRw7DA==
  • Resident Evil 4
dbkwik:resource/gQHpTvrv0ZKVoP3IL-L-aA==
  • Medio-Bajo
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dbkwik:allthetrope...iPageUsesTemplate
dbkwik:dead--risin...iPageUsesTemplate
dbkwik:deadrising/...iPageUsesTemplate
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Found
  • Huntin' Shack, as a gift from Cletus.
Nombre
  • Killer 7
Speed
  • Fast
Type
  • Firearm
Uses
  • ? shots
imagen
  • 300(xsd:integer)
abstract
  • Describe Killer7 here? Where do we start? In an alternate timeline, a worldwide ban on nuclear research -- and the firing of all nuclear missiles into each other high in orbit -- allows mankind to finally achieve world peace several years into the 21st century. During this peacetime, a group of mysterious, vicious creatures known as "Heaven's Smiles" begin to attack; they start by attacking delegates at a key treaty signing, then begin striking at random from there. The Heaven's Smiles appear to exist specifically to cause terror, but only one person knows their true purpose: their leader, an enigmatic man known only as Kun Lan. To stop Kun Lan and the Heaven's Smiles, the elderly, wheelchair-bound Harman Smith -- a man who bears a grudge against, and shares some history with, Kun Lan -- utilizes "Killer7", a group of specialized assassins trained to deal with high-level threats to the security of the United States. While this plot summary appears clear and concise, it only scratches the surface of the game's story. As the Smiths keep getting called in to deal with each new threat from Kun Lan, a deep conspiracy with ties to the origins of both Killer7 and the Heaven's Smiles comes to light, and dozens of twists and turns follow. With that, we depart from the realm of sensibility. Killer7 can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism. Themes of war, religion, personal conflict, and politics all weave into one gigantic Mind Screw, wrapping around each other like the bondage straps around Iwazaru. In contrast to the Mind Screw storyline, the developers uniquely streamlined the gameplay of Killer7: a character moves along a set of predetermined paths, so all a player can do is choose forks and turn around. When attacked, players hold down a button to switch into first-person view and aim crosshairs manually (similar to Resident Evil 4). The Heaven's Smiles remain invisible until players use another button to scan for them; as they approach, players can see an obvious glowing spot upon them, and while shooting this spot results in their instant death, players will find it difficult to do so. Any enemy who gets in too close to the player will laugh at the player before exploding and causing damage. Death Is a Slap on The Wrist most of the time -- as Garcian can retrieve the severed heads of the other Smiths and revive them -- but if Garcian himself dies, the game ends. While players can practically count the polygons in the characters's faces, the game makes excellent use of shading and shadows to create a unique graphical style. Two levels also feature anime cutscenes, both done by different studios. Suda 51 (who went on to do No More Heroes) created this game, and Capcom published it on the Gamecube and Playstation 2. In 2012, Suda began work on Killer Is Dead, a game project he says will serve as a Spiritual Successor to Killer7.
  • <default>Killer 7</default> Desarrollador Apariciones Distribuidor Poder de Fuego Lanzamiento Velocidad de fuego Plataformas Clase de Arma Localización Valor Última edición: -- por [[User:|]] La Killer 7 es un Magnum .45 muy estable y potente,aparece en Resident Evil 4. Esta arma la podrás comprar al principio de la parte de la isla. Utiliza el mismo tipo de munición que su predecesora, pero con mayor velocidad de recarga y cantidad de cargadores. Es la mejor de las dos "Mágnum" pero la desventaja de esta arma es que no tiene una mejora exclusiva, y por esta razón es menos potente que su predecesora. Esta arma cuesta 77700 Pesetas convirtiéndola en una de las armas normales mas caras en todo el juego. La tiene Wesker en su inventario en The Mercenaries tiene un nivel predeterminado de mejora.
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